The use of technology in the classroom

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The use of technology in the classroom von Mind Map: The use of technology in the classroom

1. Effects of technology in our classrooms and in our students

1.1. Students are in an active role

1.1.1. The student is actively making choices about how to generate, obtain, manipulate, or display information.

1.2. Instructor functions as a facilitator

1.2.1. The teacher sets up project goals and provides guidelines and resources, moving from student to student or group to group, offering suggestions and support for student activity.

1.3. Project-based work and cooperative learning

1.3.1. Collaboration is fostered and students often feel pride and are willing to help others

1.4. Increase in student´s motivation

1.4.1. Technology provides a very different set of challenges and different ways in which students can demonstrate what they understand

1.5. Enhancement of student self-esteem and empowerment

1.5.1. The increased competence they feel after mastering technology-based task and the great value of learning to use these technological tools helps the student feel better.

2. Classroom Technology

2.1. Teacher-based Technology

2.1.1. Software computer programs to grade, projection devices and interactive whiteboards are more available than ever to make classes more appealing

2.2. Student-based Technology

2.2.1. The use of devices such as laptops, PDAs and cellphones can help students have their work available all the time anywhere.

2.3. School-based Technology

2.3.1. Having a website or a platform where teachers, students and parents can communicate, interact and monitor the students progress can be beneficial

3. Technology

3.1. Technology is defined as the application of knowledge to the practical aims of human life or to changing and manipulating the human environment.

3.2. Technological tools

3.2.1. The Internet

3.2.1.1. Teacher and student gain access to information that would otherwise would be impossible to reach.

3.2.2. LCD Projector

3.2.2.1. A great ways to show information or a whole lesson plan to engage students.

3.2.3. Multimedia

3.2.3.1. The use of audio, video animations, texts, graphs and visual aids help th teacher and student have a quality education

3.2.4. Smart Board

3.2.4.1. Helps students to actively participate and easier to manipulate activities that include graphic organizers and charts.

3.2.5. Ebooks

3.2.5.1. Having access to books that otherwise are not available and the tools that come with them are a great for language learning

4. Using current technology

4.1. Partner with a colleague.

4.1.1. It´s easier to share ideas and experiences with a colleague about different technological tools that they have used

4.2. Attend a session conference, or search on the web for teachers who use them

4.2.1. There are a lot of webinars and online courses were you can share ideas and reviews for different techniques and technologies that can be applied in the classroom

4.3. Find additional supports

4.3.1. Using a support line of communication with a tool developer can be a great way to get an insight or solve a question about it.