Effective Learning Environments

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Effective Learning Environments von Mind Map: Effective Learning Environments

1. Classroom Management

1.1. using class time well

1.2. engaging activities

2. Starting Out the Year Right

2.1. clear, specific plan

2.2. work with the whole class

2.3. extra time introducing procedures

2.4. teach specific procedures

2.5. simple, enjoyable tasks for first activities

2.6. respond immediately to stop misbehavior

3. Principle of Least Intervention

3.1. verbal reminders

3.2. praise for other students

3.3. praise of correct behavior

3.4. nonverbal cues

3.5. prevention

3.6. consequences

3.7. repeated reminders

4. Applied Behavior Analysis Programs

4.1. group contingency programs

4.2. daily report cards

4.3. home-based reinforcement

5. Ethics of Behavioral Methods

5.1. all classrooms use rewards and punishers

5.2. unethical to overapply

5.3. unethical to under apply

6. Prevention of Serious Misbehaviors

6.1. requesting family involvement

6.2. judiciously applying consequences

6.3. practicing intervention

6.4. identifying cause

6.5. preventive programs

6.6. enforcing rules and practices

6.7. enforcing school attendance

6.8. using peer mediation

6.9. confronting bullying

7. Allocated Time

7.1. preventing lost time

7.2. preventing late and early starts

7.3. preventing interruptions

7.4. handling routine procedures

7.5. maintaining a rapid pace of instruction

7.6. minimizing time spent on discipline

8. Using Time Effectively

8.1. overlapping

8.2. maintaining group focus during seatwork

8.3. teaching engaging lessons

8.4. managing transitions

8.5. maintaining group focus during lessons

9. Setting Class Rules

9.1. raise hand to be recognized

9.2. be courteous to others

9.3. be on task

9.4. respect others' property

10. How Student Misbehavior Is Maintained

10.1. release from unpleasant states or activities

10.2. teacher's attention

11. Principles of Applied Behavior Analysis

11.1. establish baseline

11.2. behavior modification

11.3. identify target behaviors and reinforcers

11.4. select reinforcers and criteria for reinforcement

11.5. select punishers and criteria for punishment

11.6. reduce the frequency of reinforcement