1. Brand outreach
1.1. Ticino Coffee
1.2. Martial Arts Schools
1.3. Agencies that deal with the brands
1.4. Agencies that Create Content
2. Southlandmall Campaign
2.1. Teenagers
2.1.1. Teaching Video Trivia
2.1.2. Teen Entrepreneurship
2.2. Cause Related
2.3. Literacy
2.4. New node
2.5. Event Related Campaigns
3. Make A Wish
3.1. Any Child that has a wish
3.1.1. PreTeens doing video trivia with their wishes
4. Sylvester Cancer
4.1. Families with Kids with Cancer
5. American Cancer Society
6. MetLife
6.1. Asthma Moms
6.1.1. Asthma Trivia
7. I Want 10 Malls with Events
7.1. 100 registrations from each mall
7.2. Sign Ups for the Kids Clubs Data Base
7.3. Exposure for the Retaillers
7.4. Simon Malls
7.5. Dadeland Mall
7.6. The Falls
7.7. Guzman International Mall
7.8. Westerfield Mall, CA
8. National Non Profits
8.1. Community Outreach
8.2. Awareness of Cause
9. Core Mission
9.1. Sense of Community of Social Games
9.2. Educational Gaming... learning is Interesting, Visual and Fun
9.3. Games bring Families together
9.4. Engaged Teenagers
9.5. Sharing Games and Information with Friends
9.6. Son Wanted to Understand Volcanos... mom teaching son using YouTube
10. Marketing Strategy
10.1. Traditional Media
10.2. Social Media
10.2.1. Gamer Outreach
10.3. Events
10.4. PR
10.5. Networking Org
10.6. Blogger Outreach
10.6.1. Cynthia Seymour
10.6.2. Attend Blogging Conferences... Sponsor
10.7. Gaming Outreach
10.7.1. Maybe Jessica's Boyfriend
10.7.2. Going to SuperCon with Mike Chat in 2013
11. Goal #1 = Create More Content
11.1. Valeska--> Music, Movies, Travel and Wine
11.2. Jessica --> Latin Culture & Fashion, Books, Children
11.3. Jessica's Boyfriend --> Games, Zelda, SuperMario Bros
11.4. Mike Chat -->Martial Arts Video Trivia
11.5. Fabio --> Rock n Roll Music Video Trivia, Movies, TV shows
11.6. Parenting
11.7. Fitness and Health
11.8. Documentary Producers
11.9. Cooking and Food
12. Target Audiences
12.1. Teenagers
12.2. Moms
12.3. Dads
12.4. Players
12.5. Business Owners
12.6. Registrants 30-40
13. Goal #5 = Product Development -- Ongoing Innovation & Integration
13.1. More community oriented UI --> from Silo to Entourage driven
13.2. Location Based
13.3. More Social Platform Features
13.4. January = Mobile Application --> Android and iOS
13.4.1. Marketing to your Existing Desktop Fans
13.4.2. Marketing to New Registrants
13.5. Product Integration with 3rd Party
13.5.1. GetGlue
13.5.2. HubSpot
13.5.3. Visible Technologies
14. Goal #3 Grow Registered Players by 10K = Through Team Development
14.1. Gaming Stars and Fans
14.2. Event Cooridators and Promotors
14.2.1. South Florida = Robert Pacheco
14.2.2. Rocker Community = Fabio
14.3. Marketing and Social Media
14.3.1. Robert Pacheco --> Social Media Distribution during events and Post Event Sharing
14.3.2. Valeska Jacques --> Day to Day Engagement
14.3.2.1. strength = Creating Video Trivia one Per day
14.3.2.2. Needs to Find Passionate Topic Influencers
14.4. Word of Mouth Evangelists
14.5. Business Development
14.6. How to Attract People to the booth... Robert
14.7. Teen Internship Program
14.8. New node
15. Goals 2012-2013
15.1. #1 Goal = Content Creation = Brand Awareness
15.1.1. 10,000 New Players by January 1, 2013
15.2. #2 Goal = Increase Completed Plays
15.3. #3 Goal = Grow Registered Players by 10K increments every quarter
15.4. #4 Goal = Secure 3 Advertisers paying $150K each for an Annual Campaign for 2013
15.5. #5 Goal = Further Develop the Product -->
15.5.1. User Experience more Social and Competitive
15.5.2. Mobile Applications