Unlock the full potential of your projects.
Try MeisterTask for free.
Vous n'avez pas de compte ?
Inscription gratuite
Parcourir
Cartes en vedette
Catégories
Gestion de projet
Objectifs d'affaires
Ressources humaines
Brainstorming et analyse
Marketing et contenu
Éducation et remarques
Loisirs
Vie courante
Technologie
Design
Résumés
Autre
Langues
English
Deutsch
Français
Español
Português
Nederlands
Dansk
Русский
日本語
Italiano
简体中文
한국어
Autre
Montrer carte totale
Theories of Learning and Technology
Éducation et remarques
AB
Amanda Bonneteau
Suivre
Plan your life and the next important steps and goals to proceed with a happy life
Lancez-Vous.
C'est gratuit
S'inscrire avec Google
ou
s'inscrire
avec votre adresse e-mail
Cartes mentales similaires
Plan de carte mentale
Theories of Learning and Technology
par
Amanda Bonneteau
1. Cognitive Load
1.1. Basic Principles:
1.2. -Long term memory is unlimited and assists working memory.
1.3. -Working memory operates better when the information is presented in meaningful chunks.
1.4. -Repetition is key.
1.5. -Processes images and text separately.
1.6. Implications for Education:
1.7. -Teachers can use these principles to understand how much information to give to their students.
2. Media Ecology
2.1. Basic Principles:
2.2. -Media is part of our environment.
2.3. Implications for Education:
2.4. -Teachers can utilize media in their classrooms.
3. SCOT
3.1. Basic Principles:
3.2. -Human action shapes technology.
3.3. -Analyzes the cause success and failure of tecnology
3.4. Implications for Education:
3.5. -Teachers can use this to present technology to students as social aspect of their lives.
4. TPACK
4.1. Basic Principles:
4.2. -Attempts to identify the nature of knowledge required by teachers to acquire technology integration in the classroom.
5. Philosophy of Teachnology
5.1. Basic Principles:
5.2. -Focuses on using technology as a bridge.
5.3. -Technology can be used for investigation into subjects, and combines the skill of operating interfaces.
6. Connectivism
6.1. Basic Principles:
6.2. -Thinking and emotions influence each other.
6.3. -Learning has an end goal.
6.4. -Knowing where to find information is more important than knowing information.
6.5. -Currency is key.
6.6. Implications for Education:
6.7. -Students take control of their learning through social connections.
6.8. -Students build a personal learning network.
6.9. -Students share ideas through technology.
6.10. -Access multiple sources for information including; google scholar, blogs, and iTunes U.
6.11. -Students organize their own learning through the use of collecting information from multiple areas online.
7. Constructivism
7.1. Basic Principles:
7.2. -Learners build on a foundation of knowledge.
7.3. -Prior knowledge influences the new or modified knowledge that is constructed.
7.4. -Learners must develop metacognitive abilities to monitor and direct their own learning and performance.
7.5. Implications for Education:
7.6. -Guides students to formulate their own ideas and solutions to problems posed.
7.7. -Allows students to share multiple ideas from their own learning.
8. Behaviorism
8.1. Basic Principles:
8.2. -Uses both positive and negative reinforcements to shape behavior.
8.3. Implications for Education:
8.4. -Helps students learn new skills and condition behavior.
8.5. -Teachers can break large tasks into small segments to allow students to ease into the subject and be successful.
Lancez-vous. C'est gratuit!
Connectez-vous avec Google
ou
S'inscrire