FluchUndSiegel Main
par Jan D
1. Singletons
1.1. GUIManager
1.2. ScreenManager
1.3. InputManager
1.3.1. Mouse
1.4. AudioManager
1.5. EventManager
1.6. SceneManager
1.7. ShaderManager
2. Hilfsklassen
2.1. GameState
2.1.1. GameStateGenericScene
2.2. GameObject
2.2.1. Camera
2.3. Inventory
3. Plugins
3.1. Hatching Plugin
3.2. Mouse Render Plugin
4. NebulaApplication
4.1. GameStateManager
4.1.1. GameStateAttic
4.1.1.1. Frau
4.1.2. GameStateBook
4.1.2.1. Book
4.1.3. GameStateMainMenu
4.1.4. GameStateIntro
4.1.5. GameStateOptions
4.1.6. GameStateCredits
4.1.7. GameStateRapunzel
4.1.7.1. Balance