Design Research -kirjallisuus

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1. Kokemus

1.1. 1. Battarbee K. Co-Experience - Understanding User Experiences in Social Interaction. Art and Design. 2004.

2. Metodit

2.1. 1. Buchenau M, Suri JF. Experience prototyping. Proceedings of the conference on Designing interactive systems processes, practices, methods, and techniques - DIS '00. 2000:424-433. Available at: http://portal.acm.org/citation.cfm?doid=347642.347802.

3. Social Interaction Design (jos löytyy)

3.1. 1. Kurvinen E. Prototyping social action. 2007.

4. Estetiikka

4.1. 1. Wright P, Wallace J, McCarthy J. Aesthetics and experience-centered design. ACM Transactions on Computer-Human Interaction. 2008;15(4):1-21. Available at: http://portal.acm.org/citation.cfm?doid=1460355.1460360.

4.2. 1. Graves Petersen M, Iversen O, Krogh P, Ludvigsen M. Aesthetic Interaction: a pragmatist's aesthetics of interactive systems. Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques. 2004:269–276. Available at: http://portal.acm.org/citation.cfm?id=1013153.