Technologies Curriculum

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Technologies Curriculum por Mind Map: Technologies Curriculum

1. Aim of curriculum- children learn how to solve everyday problems and apply technologies

2. Students manage their own projects by developing a plan

2.1. Personal and social capability

2.1.1. Time management

2.1.1.1. Numeracy

2.1.2. Teamwork

2.2. Literacy

2.3. ICT capability

2.4. Questioning themselves

2.4.1. -How does it work? -What purpose does it meet? -Who will use this? -What do I like about it? -How can it be improved?

2.4.1.1. Critical and creative thinking

3. Knowledge and skills that students need to thrive in society

4. Intercultural understanding

5. Information and communication technologies (ICT) capability

5.1. ICT capability vs digital technologies

5.1.1. ICT capability = how to use ICT

5.1.1.1. How to play a game

5.1.2. Digital technologies = learning how to design and work with ICT on a deeper level

5.1.2.1. How to create a game

6. Numeracy

7. Literacy

8. What operates across the entire curriculum

9. Design and technologies

9.1. Design thinking

9.1.1. Cycle of -Empathize -Define -Ideate -Prototype -Test

9.2. Scope and sequence

9.2.1. Knowledge and understanding

9.2.1.1. Engineering principles and systems

9.2.1.1.1. How do forces create: -Light -Sound -Heat -Movement

9.2.1.2. Food specialisations

9.2.1.2.1. Nutrition

9.2.1.2.2. Characteristics of food

9.2.1.2.3. Applying knowledge

9.2.1.2.4. Managing time and budgets

9.2.1.3. Food and fibre production

9.2.1.3.1. Producing and developing food and fibre to create products

9.2.1.4. Materials and technologies specialisation

9.2.1.4.1. Textiles

9.2.1.4.2. Metals

9.2.1.4.3. Wood

9.2.1.4.4. Plastics

9.2.1.5. Technologies and society

9.2.2. Processes and production skills

9.2.2.1. Investigating

9.2.2.2. Defining

9.2.2.3. Designing

9.2.2.4. Producing

9.2.2.5. Implementing

9.2.2.6. Evaluating

9.2.2.7. Collaborating

9.2.2.8. Managing

9.2.2.9. Product

9.2.2.9.1. The end result of processes and productions

9.3. Products, services and environments

9.3.1. Meeting current and future needs

10. The Western Australian curriculum has been designed on the premise that all students from Pre-Primary to Year 8 will study both Technologies areas. Beyond that, this study is non-compulsory.

11. General capabilities

12. Discovering how to make life easier and more convenient.

13. Ethical understanding

14. Personal and social capability

15. Critical and creative thinking

16. Digital Technologies

16.1. Key concepts

16.1.1. Digital systems

16.1.1.1. Hardware, software, networks, Internet

16.1.2. Interactions

16.1.2.1. -People and digital systems -Data and processes

16.1.3. Impacts

16.1.3.1. Sustainability

16.1.3.1.1. Cross curriculum priority

16.1.3.2. Empowerment

16.2. Scope and sequence

16.2.1. Knowledge and understanding

16.2.1.1. Digital systems

16.2.1.2. Representations of data

16.2.2. Processes and production skills

16.2.2.1. Data collection, management and analysis

16.2.2.2. Digital implementation

16.2.2.3. Investigating

16.2.2.4. Defining

16.2.2.5. Designing

16.2.2.6. Producing

16.2.2.7. Implementing

16.2.2.8. Evaluating

16.2.2.9. Collaborating

16.2.2.10. Managing

16.2.2.11. Product

16.2.2.11.1. The end result of processes and production

16.3. Creators not just consumers

16.4. Computational thinking

16.4.1. Turning large problems into easier to manage pieces

16.4.2. Observe and recognise patterns

16.4.3. Develop steps to solve problems

16.4.4. Analysing a poem

16.4.5. Write a recipe

16.4.6. Create an algorithm to count quickly

16.5. Digital literacy

16.5.1. Finding and making sense of information from digital sources

16.5.2. Desirable skill

16.6. Digital citizenship

16.6.1. Appropriate behaviours when using digital technologies

16.6.1.1. -Being polite -Don't share sensitive information -Safety of self and others

16.6.1.1.1. Netiquette

16.6.1.2. Positive digital footprint

17. Cross curriculum priorities

17.1. Aboriginal and Torres Strait Islander histories and cultures

17.2. Asia and Australia's engagement with Asia

17.3. Sustainability

18. Algorithms

18.1. The description of the process and decisions required to solve a problem

18.2. Used in both strands of the Technologies curriculum

19. Integration across the curriculum

19.1. Maths

19.1.1. Angles

19.1.2. Directions

19.1.3. Rotations

19.2. English

19.2.1. Procedural text

19.3. Science

19.3.1. Experiment method

19.4. Food technology

19.4.1. Recipe