Simulation
por Kristi Shaw

1. Efficacy
1.1. Defining success
1.1.1. Best practices
1.2. Learner differences
1.2.1. Special needs
1.2.2. Diversity
2. Categories of: game, AR, PBL, Experiential Learning
2.1. Domains
2.1.1. Military
2.1.2. Medical
3. Delivery mode
3.1. Synchronous
3.2. Asynchronous
3.3. Feedback
3.3.1. Debrief
3.3.2. Summarize
3.3.3. Formative