1. Asymmetric conflicts
1.1. Three attributes
1.1.1. Different legal status
1.1.2. Different capabilities
1.1.3. Different strategies
1.2. Tactical doctrines
1.2.1. Direct strategies
1.2.1.1. Capabilities
1.2.2. Indirect strategies
1.2.2.1. WIllingness
1.3. Unlawfulness by one belligerent
1.4. Imbalance
1.4.1. Technological gap
1.4.2. Non-state entities
2. Hybrid conflicts
2.1. Irregular and asymmetric
2.2. Military and non-military means
2.3. High-intensity
2.4. Covert and overt operations
2.5. Propaganda
2.6. Different battlefields
3. New generations warfare
3.1. Internal and external defence
3.1.1. Human security
3.2. 5GW
3.2.1. Contactless
3.2.2. Silent
3.2.3. Information through technology
3.2.4. Influential over public
3.2.5. Confusion on the enemy
3.3. Black Mirror War
3.4. 6GW and 7GW?
4. War
4.1. ''Chamaleon''
4.2. Trinity
4.2.1. Violence
4.2.2. Hatred
4.2.3. Enmity
4.3. Eternal nature
4.4. Character and conduct
4.4.1. How
4.4.1.1. New technologies and weaponry
4.4.1.2. New spaces
4.4.1.3. Asymmetry
4.4.2. By whom
4.4.3. For what
4.4.3.1. Power
4.4.3.2. Identity
4.4.3.3. Economy
4.4.3.4. Territory
5. Evolution of war
5.1. First generation warfare
5.1.1. Battlefield of order
5.1.1.1. Line and column tactics
5.1.1.2. Military culture
5.2. 2GW
5.2.1. Tech developments
5.2.2. Mass armies and nationalism
5.2.3. Firepower
5.2.4. Military culture
5.2.5. Still nowadays
5.3. 3GW
5.3.1. Disorderly battlefield
5.3.2. Mechanization and strategic bombing
5.3.3. Total war
5.3.4. Speed and tempo
5.3.5. Initiative over obediencce
5.4. 4GW
5.4.1. Battlefield and society disordered
5.4.2. Asymmetric
5.4.3. Hybrid
5.4.4. Spatial perspective
5.4.4.1. cyberspace
5.4.4.2. supperior opponent vs. inferior one
5.4.5. Spatial and multilevel
5.4.6. ''Full of cameras''
5.4.7. Conclusive
5.4.8. Unlimited
5.4.8.1. Invasion and reconstruction
5.4.9. ''New wars''
5.4.9.1. Cultural intelligence
5.4.9.2. Psycological and media factors
5.4.9.3. Economic financing