Chapter 1 : INTRODUCTION TO COMPUTERS

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Chapter 1 : INTRODUCTION TO COMPUTERS por Mind Map: Chapter 1 : INTRODUCTION TO COMPUTERS

1. What Is Computer?

1.1. A computer is an electronic device, operating under the control of instruction stored in its own memory, that can accept data, process the data according to specified rules, produce results, and store the results for future use.

1.2. Information processing cycle is the series of input, process, output, and storage activities.

1.3. Data is a collection of unprocessed items, which can include text, numbers, images, audio, and video.

1.4. Information conveys meaning and is useful to people.

2. The Components of Computer (Hardware+Software = Computer

2.1. INPUT DEVICE

2.1.1. Allows you to enter data and instruction into a computer

2.2. OUTPUT DEVICE

2.2.1. Hardware component that conveys information to one or more people

2.3. SYSTEM UNIT

2.3.1. Case that contains the electronic components of the computer that are used to process data

2.4. STORAGE DEVICE

2.4.1. Records (writes) and/or retrieves (reads) items to and from storage media

2.5. COMMUNICATION DEVICE

2.5.1. Enables a computer to send and receive data, instruction, and information to and from one or more computers or mobile devices

3. Computer Software

3.1. System Software

3.1.1. Operating system

3.1.2. Utility Program

3.2. Application Software

3.2.1. General-purposed

3.2.2. Specialized

3.2.3. Apps

3.3. Installing is the process of seYng up soFware to work with the computer, printer, and other hardware.

4. Type of Computer

4.1. Supercomputers

4.1.1. A supercomputer is the fastest, most powerful computer – Fastest supercomputers are capable of processing more than one quadrillion instruction in a single second

4.2. Mainfram Computers

4.2.1. A mainframe is a large, expensive, powerful computer that can handle hundreds or thousands of connected users simultaneously – occupy specially wired, air-conditioned rooms • Page 25 • Figure 1-26 and capable of great processing speeds and data storage Discove

4.3. Midrange Computers

4.3.1. A midrange computers or servers are computers with processing capabilities less powerful than a mainframe computer yet more powerful than a personal computer. – controls access to the hardware, software, and other resources on a network – provides a centralized storage area for programs, data, and information

4.4. Personal Computers

4.4.1. A personal computer can perform all of its input, processing, output, and storage activities by itself. • There are five types of personal computers: desktops, laptops, tablets, smartphones, and wearables.

5. Examples of Computer Usage

5.1. Home User • Personal financial management • Web access • Communications • Entertainment

5.2. Small Office/Home Office User • Look up information • Send and receive e-mail messages • Make telephone calls

5.3. Mobile User • Connect to other computers on a network or the Internet • Transfer information • Play video games • Listen to music • Watch movies

5.4. Power User • Work with multimedia • Use industry-specific software

5.5. Enterprise User • Communicate among employees • Process high volumes of transactions • Blog

6. Elements of an Information System

6.1. Hardware

6.1.1. includes keyboard, mouse, display, system unit, tablets, smartphones, and other devices.

6.2. Data

6.2.1. consists of unprocessed facts including text, numbers, images, and sounds.

6.3. Software

6.3.1. • provides step-by step instruction for computer hardware.

6.4. People

6.4.1. • are end users who use computers to make themselves more productive

6.5. Procedures

6.5.1. specify rules or guidelines for computer operations

6.6. Internet

6.6.1. allows computers to connect to people and other computers.

7. A Look to The Future

7.1. Internet and Web

7.2. Powerful Software

7.3. Powerful Hardware

7.4. Security , Privacy and Ethics

7.5. Organization

7.6. Changing Time

8. A World of Computers

8.1. At Home

8.2. At School

8.3. At Work

9. Computer literacy, or Digital literacy involves having a current knowledge and understanding of computers, mobile devices, the web, and related technologies

10. Advantages & Disadvantages Using Computers

10.1. ADVANTAGES

10.1.1. Speed

10.1.2. Reliability

10.1.3. Consistency

10.1.4. Storage

10.1.5. Communication

10.2. DISADVANTAGES

10.2.1. Health Risks

10.2.2. Violation Of Privacy

10.2.3. Public Safety

10.2.4. Impact On Labor Force

10.2.5. Impact On Environment

10.3. Green computing involves reducing the electricity consumed and environmental waste generated when using a computer

10.4. Strategies include: – Recycling – Regula7ng manufacturing processes – Extending the life of computers – Immediately dona7ng or properly disposing of replaced computers

11. Mobile Computers and Mobile Devices

11.1. MOBILE COMPUTERS -Personal computer you can carry from place to place

11.1.1. Examples include notebook computers, laptop computers, netbooks, ultra-thins, and Tablet PCs

11.2. MOBILE DEVICES -Computing device small enough to hold in your hand

12. Computer Applications in Society

12.1. Education

12.2. Finance

12.3. Government

12.4. Health Care

12.5. Science

12.6. Publishing

12.7. Travel

12.8. Manufacturing

13. Careers in IT

13.1. Web Master

13.2. Software Engineer

13.3. Computer Support Specialist

13.4. Computer Techinician

13.5. Technical Writer

13.6. Network Administrator