1. Resources
1.1. Platforms and resources for meta-media
1.1.1. Wordpress or metacademy
1.1.2. Scribd
1.1.3. Slideshare
1.1.4. Prezi
1.1.5. Pearltree
1.1.6. Flickr
1.1.7. Vimeo
1.1.8. YouTube
1.1.8.1. anotations
1.1.8.2. playlists
1.1.8.3. online ediiting
1.1.9. Facebook
1.1.10. Twitter
1.1.11. Popcorn.webmaker
1.1.12. Canvas
1.1.12.1. App
1.1.13. Cinegram
1.1.14. Vine
1.1.15. AR.
1.1.16. Guardrigram
1.1.17. Mindmeister
1.1.18. skype
1.1.19. waterwheel
2. We need
2.1. Networking as creation and reflexion
2.2. We are hosts and peers
3. Artists and practices
3.1. Documents evidence
3.1.1. Scouting search all formats
3.1.1.1. Works
3.1.1.2. Written material/programs and reviews
3.1.1.3. interviews
3.1.1.3.1. Theory of the artists Story/ rational
3.1.1.4. Notations/ scores Creative tools Methodologies
3.1.1.5. Collaborators and students Anecdotes
4. Theory/performance studies
4.1. Specialist
5. Descriptive and prescriptive frames
5.1. Mind/body/environment
5.2. Transmission/memory/training
5.3. Imagination/methods/composition
5.4. Political bodies /disciplinary/formats/conditions
6. Meta-mediation
6.1. Connectivist
6.1.1. Plus
7. Cloud Methodologies or specific affordances Individual and collaborative
7.1. Video Playlists
7.2. Video annotation
7.3. Video hyper linking
7.4. Image , text and data mashup
7.5. Blogging, micro blogging, video blogging and micro vlogging
7.6. Image aggregation
7.7. Combinatorial, assamblages and linkages
7.7.1. Networked
7.7.2. Mashed up
7.8. Networked visualization
7.8.1. Pearl tree
7.8.2. Central and collateral narratives
7.8.3. Textexture
7.9. Mind maps
7.10. Portable and cloud editing
7.11. Tagging and word clouds
8. Affordances of online environments
8.1. Portability and cloud production
8.2. Data flows/Composit RSS API Dinamic
8.3. Context aware and locative
8.4. Performative Sampled/Repurposing/reenacted
8.4.1. Media data mashup
8.5. Sinchronous and/ or asynchronous
8.5.1. Social and collaborative
8.5.2. Rich image and media. Video
8.5.2.1. Thickness data rich
8.6. Data base/relational
8.7. Writable lean forward
8.7.1. LFL lean forward learning
8.8. Engineered boundary architecture
8.8.1. Participation
8.8.1.1. Collective
8.8.1.2. Individual
8.8.2. Openness
8.8.2.1. P2P
8.8.2.2. Economy
8.8.2.2.1. Open source free culture/ Corporate
8.8.2.2.2. Public
8.8.2.2.3. Private
8.8.3. Collaboration
8.8.3.1. Co authorship
8.8.3.2. Open lisences
8.9. Granularity and relational Tagged
8.9.1. Agggregation/Harvesting produced by others
9. Knowledge
9.1. Reseach
9.2. Make
9.3. Report
9.4. Document
9.5. Represent
9.6. Expressions
9.7. Knowledge instances
9.7.1. networked media production
9.7.2. interactive
9.7.3. data rich
9.7.4. grammars
9.7.4.1. semantic relationships
9.7.5. linkages
9.7.5.1. information visualization
9.7.5.2. categorical organization
9.7.5.2.1. tagging
9.7.6. media
9.7.6.1. data
9.7.6.2. information
9.7.6.2.1. context related media
9.7.6.3. visualizations
9.7.6.4. sociality
10. important references
10.1. Hackers journalism
10.1.1. http://23.21.180.28/mediashift/2013/05/coding-for-the-future-the-rise-of-hacker-journalism
10.2. trasnmedia storytelling
10.2.1. http://henryjenkins.org/2011/08/defining_transmedia_further_re.html
10.2.2. https://en.wikipedia.org/wiki/Transmedia_storytelling
10.3. embodied and distributed cognition
10.3.1. Andy Clark
10.3.2. Evan Thomposn