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Chapter 9 A Software System to Work With 3D Models in Cultural Heritage Research
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Paul Diaz
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Chapter 9 A Software System to Work With 3D Models in Cultural Heritage Research
por
Paul Diaz
1. Digital Cultural Research has brought about techniques that were not possible before
1.1. Irreversible processes like restoration and reconstruction can be planned, simulated, and evaluated in 3D without damaging the originals
1.2. The effects of aging, pollution, and oxidization can be simulated and visualized
1.3. Digitization is beneficial for research tasks that require computational analysis
2. Trends in Scanning Technologies
2.1. Started off expensive, but recent developments have led to cheaper ways to model in 3D
2.2. Keep the software as simple as possible, while still having functionality
3. CH Toolbox
3.1. Open Source Software
3.2. Bimanual interaction
3.3. Uses tools that are similar to tools that archaeologists use every day
4. The Advantages of using digitized 3D models in cultural heritage research
4.1. Digital display is cheaper, safer, and more secure than traditional ways of display
4.2. Ease of transportation, storage, and duplication
5. Creation of 3D Models
5.1. Manual Creation
5.2. Triangulation
5.3. TOF-based
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