College Instructors' Use of Humour in Pedagogy

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1. 4. Rationale for Use by Instructor

1.1. Stress/Tension Diffusing, "lightening up" learning atmosphere

1.2. Modeling humour approach in field of work

1.3. Enhancing student learning/engagement

1.4. Tool for relationship building; removing relationship barriers

2. 3. Humour Impact & Qualities

2.1. (+)

2.1.1. Humanizing Instructor

2.1.2. Increasing student understanding/retention of content

2.1.3. Establishing open, collaborative classroom climate

2.1.4. Neurological/physiological benefits

2.2. (-)

2.2.1. Crossing boundaries/lines/professionalism

2.2.2. Playing on student vulnerabilities

2.2.3. Compromising Instructor credibility

2.2.4. Risk of misinterpreting

3. 5. Influences on Immediacy

3.1. Reciprocal (teacher-student)

3.2. Breaking down student-teacher boundaries

3.3. Enhancing perceived relating/connectedness

3.4. Humanness

4. 8. Personal Teaching Philosophy

4.1. Cheerleading v. professorial

4.2. Educational worldview

5. 7. Teaching Enjoyment

5.1. Academic freedom as deal-breaking

5.2. As energy-giving/affirming

5.3. For personal amusement/fun

5.4. Reciprocal student-teacher joy; emotional transmission

6. 6. Teacher Efficacy

6.1. Based on student feedback

6.2. Based on Instructor perception

7. 2(b) Humour Vehicle (-)

7.1. Crude/crass humour

7.2. Crossing the 'fine line'/boundaries

7.3. Dark/Black humour

7.4. Joking about sensitive content

7.5. Oversharing personal stories

7.6. Overuse of self-deprecation

7.7. Prejudicial

7.8. Put-downs/Mocking/Centering-out

7.9. Sarcasm

7.10. 'Schadenfreude'

7.11. Shock Humour

8. 2(a) Humour Vehicle (+)

8.1. Verbal Transmission

8.1.1. Conversing

8.1.2. Dark/black Humour

8.1.3. General Wit (lecture)

8.1.4. Inappropriate/GentleTeasing

8.1.5. Sarcasm

8.1.6. Self-deprecating

8.1.7. Shock Humour

8.1.8. Storytelling (personal/professional)

8.2. Nonverbal Transmission

8.2.1. Facial Expressions/Gesticulations

8.2.2. Static Visual Media (photos, GIFs, Memes)

8.2.3. Music/Dance

8.2.4. Games/Play/ Physicality/ Physical Humour

8.2.5. Humour in Tests/Exams/LMS/Other

8.2.6. Dynamic Media YouTube/TV/Film *(V/NV)

9. 1. Humour Origin

9.1. Non-intentional/Natural /Spontaneous

9.2. Intentional/Deliberate /Pre-planned