8. When choosing not-friends players, the high-score, XP points, etc of the players should be visible.
9. scheduled turnaments
10. kamikase race
11. miniature physic models of the cars
12. team members: project plan
13. tuned cars competitions
14. in shop: introduce stock (not just price)
15. developers' challenge 1:" Some have tried none have suceedeed to do this circuit in x sec... He who dares to win the challenge will receive: x00$ "