multimedia chapter 2

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multimedia chapter 2 por Mind Map: multimedia chapter 2

1. authoring system

1.1. -Multimedia authoring tools provide the framework needed for organizing and editing multimedia elements in a project. -The three types of authoring tools are card- or page-based, icon-based or event-driven, and time-based. -Choose an authoring tool based on editing, organizing, programming, interactivity, performance tuning, playback, delivery, cross-platform, and Internet playability features.

2. software

2.1. -Word processors and OCR software are used to handle text in multimedia. -Painting and drawing tools, 3-D modeling and animation tools, and image editing tools manipulate the graphical content of the project. -Sound editing tools manipulate the audio content of the project.

3. multimedia skills

3.1. Main roles in the team: -Project Manager -Multimedia Designer -Interface Designer -Writer -Audio/Video Specialist -Multimedia Programmer

4. hardware

4.1. Production platforms -The most significant platforms for producing and delivering multimedia projects are the Macintosh operating system and Microsoft Windows.

5. the intangibles

5.1. Creativity -In a multimedia project, being creative implies knowledge of hardware and software. Organization -It is essential to develop an organized outline detailing the skills, time, budget, tools, and resources needed for the project. Communication -Communication among the workgroup and client is essential to the efficient and accurate completion of your project.

6. Multimedia Development process

6.1. 1.Planning and costing-defines objectives and scope, target users, set the contents, prepare time estimate and a budget, prepare a short prototype or proof-of-concept 2.Designing and Producing 3.Testing- alpha and beta testing 4.Delivering