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Unity3D by Mind Map: Unity3D
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Unity3D

Scripting Overview

attaching custom script objects

Common Operations

Time

Accessing Components

Accessing Objects

Vectors

Variables

Instantiate

Coroutines & Yield

Using C# & Boo

Important Classes

MonoBehaviour

Moving / Rotating objects around

Animation System

Rigidbody

FPS or Third person character controller

Performance Optimization

Script Compilation

Unity and Mono compatibility

Creating Gameplay

Basics

GameObject

Tag Manager

Layer

Tag

API

Component

API, GameObject.GetComponent, String, Type으로 Transform Component 접근하기, String, Type으로 Script Component접근하기, GameObject.AddComponent, String과 Type으로 SphereCollider 추가하기

Lights

Directional Shadow Details

Spot Light Cookie

Shadow

Camera

Rigidbody

Collider

Advanced

Occlusion Culling

Propile

Garbage collection