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attaching custom script objects by Mind Map: attaching custom script objects
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attaching custom script objects

Using Scripts

writing simple behaviour scripts

Creating New Scripts

rotate를 위한 Script Component 추가하기

create

edit

Execute

Attaching scripts to objects

Box GameObject 만들어서 추가하기

create a new object

2 methods

Inspector

Press Play to test your creation.

Manipulating the GameObject

function Update () { transform.Rotate(0, 5*Time.deltaTime, 0); }

The Power of Variables

변수 추가하여 속도 바꾸기 박스 하나 더 추가하여 연결하기

variable can now be modified directly in the Inspector

you can re-use one script on many objects, each with a different variable value.

Accessing Other Components

Using the GameObject members

Using GetComponent()