Translating GPSS to DEVS (based on DEVS building blocks)

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Translating GPSS to DEVS (based on DEVS building blocks) da Mind Map: Translating GPSS to DEVS (based on DEVS building blocks)

1. Background

1.1. DEVS

1.2. GPSS

2. Tools

2.1. External

2.1.1. ExtendSim

2.1.2. SIMUL8

2.1.3. FlexSim

2.1.4. Enterprise Dynamics

2.1.5. LEGO Mindstorms

2.2. DEVS

2.2.1. Python(P)DEVS

2.2.2. DEVSimPy

2.2.3. JDEVS

2.2.4. adevs

2.2.5. DEVS++ / DEVS#

2.2.6. DEVS-Suite

2.2.7. DesignDEVS

2.2.8. DEVS-Ruby

2.3. GPSS

2.3.1. HGPSS

2.3.2. GPSS World

2.3.3. GPSS/H

2.3.4. aGPSS

2.3.5. AToM3

3. PythonDEVS-BBL

3.1. Generators

3.1.1. Standard Generators

3.1.2. RNG

3.2. Queues

3.2.1. Kendall

3.2.2. Psychology of Queues

3.3. Collectors

3.3.1. Efficient Collection

3.3.1.1. Minimal attributes

3.3.1.2. P2 Algorithm

3.3.2. Counting

3.4. Mathematics

3.4.1. Basic

3.4.1.1. Adder

3.4.1.2. Multiplier

3.4.1.3. Equation

3.4.2. Complex

3.4.2.1. Differentiator

3.4.2.2. Integrator

3.5. I/O

3.5.1. syslog

3.5.2. Sounds

3.5.3. File Handling

3.6. Transformations

3.6.1. 1-to-1

3.6.2. Grouping/Ungrouping

3.7. Routing

3.7.1. Termination

3.7.2. Choose Path

3.7.2.1. Input

3.7.2.2. Output

3.7.2.3. Pick

3.7.3. Protecting Critical Sections

3.7.4. Time Manipulation

3.7.5. Sync

3.8. Tracers

3.8.1. Plot Tracer

3.8.2. Statistics Tracer

3.8.3. Footprint Tracer

3.8.4. Profile Tracer

4. GPSS2DEVS

4.1. Mapping Ideas

4.2. Transformation Rules

4.3. Examples