Computational Architecture: the Digital Morphogenesis
저자: ceyda baran
1. Topological Architecture
2. Isomorphic Architecture
3. Keyshape Architecture
4. Parametric Architecture
5. Genetic Algorithims
6. Animate Architecture
6.1. Motion based modeling techniques
6.1.1. keyframe animation - metamorphic architecture
6.1.2. forward and inverse kinematics
6.1.3. dynamics-force fields
6.1.3.1. D’Arcy Thompson “On Growth and Form” (1917)
6.1.3.2. Greg Lynn "Animate Form"
6.1.4. particle emission