How to give a talk

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How to give a talk by Mind Map: How to give a talk

1. Tools: Laser pointer

1.1. Don't use it

1.2. No eye contact

1.2.1. Can't use it without turning your head away

1.2.2. No engagement

1.2.3. "We could all leave and he wouldn't know"

1.3. Use Arrow instead

2. Special case: Inspiration

2.1. How do you inspire?

2.1.1. Person: Some high school teacher inspired it

2.1.2. Idea: Someone showed them a new way of doing it

2.1.3. Passion: Someone exhibited passion in what they were doing

2.2. How to teach people how to think?

2.2.1. Use stories: We are story telling animals

2.2.2. Map coloring program

2.2.2.1. Slight adjustment makes the program finish

2.2.2.2. Demo!

3. How to stop: Final words

3.1. Tell a joke, perhaps

3.1.1. Doug anecdote

3.1.1.1. "Doug, you're a fantastic speaker: what's your secret?"

3.1.1.2. "I always end with a joke and people think they had fun the whole time"

3.2. Don't say "Thank you"

3.2.1. It's a weak move

3.2.2. Makes people feel weak

3.3. "Ite Missa Est"

3.3.1. "The mass is now over, you can go home"

3.4. Salute the audience

3.4.1. "It's been great fun being here" "I've been much stimulated and look forward to coming back"

4. How to stop: Final slide

4.1. Don't show a list of collaborators

4.1.1. That should have been at the beginning, not the end

4.2. "Questions?"

4.2.1. WORST possible way to end a talk

4.2.2. Can be up there for 20 min

4.2.3. Squanders real estate

4.2.4. Squanders opportunity to say who you are

4.3. For details see: <URL>

4.3.1. Wasted opportunity

4.4. "THE END", "THANK YOU"

4.4.1. Even worse

4.5. Conclusions

4.5.1. Might seem like a good one

4.6. Contributions

4.6.1. YES! This should be your last slide

4.6.2. Wait for people to read it

5. Special case: Becoming famous

5.1. Julia Child anecdote

5.1.1. "Miss Child is it fun to be famous?"

5.1.2. "You get used to it"

5.1.3. "You never get used to getting ignored" -PHW

5.1.4. Your ideas are like your children. You don't want them to go to rags.

5.2. How do you make your audience remember your ideas?

5.2.1. Have a symbol to associate with your work

5.2.2. Have a slogan to provide a handle

5.2.2.1. "One shot learning"

5.2.3. You need a surprise

5.2.4. A salient idea

5.2.4.1. Sticks out

5.2.4.2. Not necessarily "important"

5.2.4.3. Some theses have too many good ideas!

5.2.5. A near miss

5.2.6. Tell a story of how you did it, why it works, why it's important

5.2.6.1. Ensure your work is recognized

6. Special case: Job talks

6.1. Show vision

6.1.1. Problem that someone cares about

6.1.2. Something new in your approach

6.2. Show that you've done something

6.2.1. Constraints

6.2.2. List out steps you had to take

6.2.3. Enumerate your contributions

6.3. You have only 5 min to communicate!

7. Special case: Oral exams

7.1. Failure to situate

7.1.1. This has been going on for X years

7.1.2. This has been going on with Y people

7.2. Failure to practise

7.2.1. Your faculty supervisor is not a good person to practise your talk

7.2.1.1. Use a friend who has no idea about it

7.2.1.2. Tell him: "If you can't make me cry, I won't value you as a friend any more"

7.2.2. Examining committee of people with grey hair is what you want

7.2.2.1. Older people know their place in the world

7.2.2.2. Younger folks are too eager to prove themselves

8. Tools: Slides

8.1. Slides: good for exposing ideas

8.2. Logan airport anecdote

8.2.1. "Are you Prof foo?" "Seems like it"

8.2.2. "Can you review my slides?"

8.2.2.1. Too many slides, too many words

8.3. Wordy slides

8.3.1. Remove background junk

8.3.2. Get rid of the logos

8.3.3. Use animation and your mouth instead of words

8.3.4. Use very little text

8.3.4.1. Remember: only one language processor

8.3.4.2. Can't read and listen at the same time

8.3.4.3. Don't read slides

8.3.4.3.1. Audience already knows how to read

8.3.4.4. Worst outcome: audience remembers slides

8.3.5. Font size: 40pt or 50pt is about right

8.4. Heavy presentations

8.4.1. Print and lay it out on the table

8.4.1.1. Too heavy, too much text, not much imagery

8.4.1.2. Counter-example: mostly pictures, people can read text

8.4.1.3. Complexity slide: use only once in a presentation

8.5. Speaker should be close to slide

8.5.1. Otherwise tennis

8.6. These crimes happen a lot

8.6.1. Hands in pockets

8.6.2. "Theater": not a good place

8.6.3. Note the reaction: that's the sponsor of the meeting

8.6.3.1. Speaker is far away from slides, using laser pointer

8.6.3.2. BTW it's 80th slide

8.6.3.2.1. 1st of 10 conclusion slides

9. In surveys, students say more chalk less powerpoint

9.1. Why?

9.1.1. Empathetic mirroring

9.1.1.1. When you see me writing, mirror neurons become activated

9.1.1.2. You can feel as if you were me

9.1.1.3. Can't do this with a slide

9.1.1.4. This is why chalk and props are better

10. Tools: Props

10.1. Manuscript going into the stove embers

10.2. Another example: rotating bicycle wheel

10.2.1. Rotate

10.2.2. Put some duct tape

10.2.3. Makes right-hand rule easy to remember

10.3. Conservation of energy

10.3.1. Let go of a heavy ball

10.3.1.1. Shouldn't push

10.3.2. "Many seconds to think this guy really believes in conservation of energy"

11. Tools: Board

11.1. Chalk: good when informing

11.1.1. Speed at which you write: speed at which people can absorb

11.2. Lets you keep your hands open

11.2.1. Hands in pockets insulting in some parts of the world

11.2.1.1. Concealing weapon!

11.3. Has graphic quality

11.4. Can be a target

11.4.1. You can point at the board

12. Heuristics

12.1. Cycle on the subject

12.1.1. Tell them

12.1.2. Tell them again

12.1.3. Tell them a third time

12.1.4. About 20% of the audience will be tuned out at any given time

12.1.4.1. To increase probability, say it 3 times

12.2. Build a fence around your idea

12.2.1. so as not to confuse with someone else's idea

12.3. Verbal punctuation

12.3.1. People will occasionally fog out

12.3.1.1. Provide some landmark for people to get back on

12.3.2. Enumerating, outline can help

12.3.3. Ask a question

12.3.3.1. 7 seconds is good

12.3.3.2. Question has to be carefully chosen

12.3.3.2.1. Users would be too embarrased if too easy

12.3.3.2.2. If too hard, nobody will answer

13. Students shouldn't go out into life without ability to communicate

13.1. Army doesn't let soldiers go to a battle without weaponry

13.2. 1. Speak

13.3. 2. Write

13.4. 3. Quality of ideas

13.5. In that order

14. Quality of talk

14.1. integ(K, P, t)

14.1.1. Knowledge

14.1.1.1. Most important

14.1.2. Practice

14.1.2.1. Second

14.1.3. Talent

14.1.3.1. skiing example

14.1.3.2. Least important

14.2. Nonlinear process

15. Rule: No laptops, cellphones during talk

15.1. Because humans have only one language processor

16. How to start

16.1. Joke?

16.1.1. No, not recommended!

16.1.1.1. People are still putting things away

16.1.1.2. Becoming adjusted

16.1.1.3. Not ready for a joke!

16.2. Make an empowerment promise

16.2.1. What will the audience know at the end of hour

16.2.2. Compared to the beginning

17. Time and place

17.1. Good time to have a lecture?

17.1.1. 11am is a great time

17.1.2. Sleep, meals won't affect

17.2. Place must be well lit

17.2.1. If light goes down, we go to sleep

17.2.2. It's extremely hard to see slides from closed eyelids

17.3. Place must be cased

17.3.1. So that you can deal with weirdnesses

17.3.2. Imagine all seats were filled with disinterested farm animals

17.4. Must be reasonably populated

17.4.1. Get the right-sized place