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CViz 3D Training by Mind Map: CViz 3D Training
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CViz 3D Training

Software Intro Exercises

ArcMap

MultiGen Paradigm SiteBuilder

MultiGen Paradigm Modelbuilder

3D Analyst

Spatial Analyst

ArcGIS Explorer

ArcGIS Server

Google Earth Pro

SketchUp

Basics of SketchUp (Pages 3-18, step 30)

Intersect and Follow Me (Read only, Pages 77-79)

Working with Roofs (P117-120, step 5)

Painting and Textures (Basic P175-200)

Wrapping images for scene backdrops (P212-218)

Google Earth and SketchUp (P281-295) - Robin please also compare to similar exercise in CViz tutorial for overlap)

Painting and Textures (Advanced P53-78, step 10 and P84-100)

Sandbox tools (Advanced P175-187)

Graphics Program (Photoshop or Graphic Workshop Pro)

Building linear features

Software overview

Software

ArcMap

MultiGen Paradigm SiteBuilder

MultiGen Paradigm Modelbuilder

3D Analyst

Spatial Analyst

ArcGIS Explorer

ArcGIS Server

Google Earth Pro

SketchUp

Graphics Program (Photoshop or Graphic Workshop Pro)

Functions Index

Base map, ArcMap, Spatial Analyst, ArcGIS Server

Model building, SketchUp, MultiGen Paradigm Modelbuilder

Fly throughs, MultiGen Paradigm SiteBuilder, 3D Analyst, ArcScene, ArcGlobe, ArcGIS Explorer, Google Earth Pro

Landscape models, SketchUp, Spatial Analyst

Aerial Imagery

Working with Photos, SketchUp, Graphics Program (Photoshop or Graphic Workshop Pro)

Base map

Aerial Imagery

Sitebuilder

Image vs screen grab

3D Analyst

Resolution? one example

Readable Image types

Importing images into Google

Replacing images with polygons

Working with Photos

Photo angles

pattern replication vs whole

Alpha channels

Coarse fine image vs horizon billboard

Trees _

See through leaves/ branches

photo Vs paintings

life cycle

tree Shadow B&W

Random points-heights/Types

Building structures

Footprints

Building structure models

Building vegetation

Preparation

Detailed vegetation digitizing

Points, Hawth's tools, CViz Build Out

Existing Land Cover eg NLCD

Textured Vegetation

Parking Lot example

Building vegetation models

3D Scene editing

Creating fly through

Appendix

Landscape models

TimeScope

Build Out

Building linear feature models

New node