Chess MindMap

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Chess MindMap by Mind Map: Chess MindMap

1. Reading Log

1.1. Reading Now

1.1.1. Openings

1.1.1.1. Scherbakov R - The Triangle System

1.1.1.2. Dunnington A - The Ultimate King's Indian Attack

1.1.1.3. Wakdawala C - Move By Move-Slav

1.1.1.4. Vigorito D - Play the Semi-slav

1.1.2. Endgame

1.1.2.1. Silman J - Complete Endgame Course

1.1.3. General Strategy

1.1.3.1. Nimzowitsch - My System

1.1.4. Tactics

1.1.4.1. Vukovic V - Art Of Attack in Chess

1.1.4.2. Avni A - Danger In Chess - How to Avoid Making Blunders

1.1.4.3. Polgar L - Chess 5334 Problems

1.2. In Que/Reccomended

1.2.1. Openings

1.2.1.1. McDonald N - Move By Move-Ruy Lopez

1.2.1.2. King D, Ponzetto P - Mastering the Ruy Lopez

1.2.1.3. Flear G - Starting Out - King's Indian Attack

1.2.2. Endgame

1.2.3. General Strategy

1.2.3.1. Rowson J - The Seven Deadly Chess Sins

1.2.3.2. Euwe M, Hramer H - The Middlegame v1

1.2.4. Tactics

1.3. Completed

1.3.1. Openings

1.3.2. Endgame

1.3.3. General Strategy

1.3.3.1. Silman J - How to Reassess Your Chess 4e

1.3.3.2. Silman J - The Reassess Your Chess Workbook

1.3.3.3. Silman J - The-Amateurs Mind

1.3.3.4. Weeramantry S - Best Lessons of a Chess Coach

1.3.4. Tactics

1.3.4.1. Waitzkin J - Attacking Chess

2. My Opening Repertoire

2.1. White

2.1.1. C60 Ruy Lopez/Spanish

2.1.1.1. Notes

2.1.1.1.1. Pawn Center. Support with minor peices

2.1.1.1.2. Avoid trades (assuming opp has less space)

2.1.1.1.3. e4 pawn is bait! don't defend -> 0-0, Re1

2.1.1.1.4. King side attack (Nd2) Point everything toward the king

2.1.1.2. Study Material

2.1.1.2.1. McDonald N - Move By Move-Ruy Lopez

2.1.1.2.2. ?? - Mastering the Ruy Lopez

2.1.2. A05 King's Indian Attack

2.1.2.1. Notes

2.1.2.1.1. Push pawn to e5!

2.1.2.1.2. Ng4 or Ne4

2.1.2.1.3. a3

2.1.2.1.4. f6 and h4. Try to force g6 or h6

2.1.2.1.5. black in e5 -> switch to queen side attack

2.1.2.2. Study Materials

2.1.2.2.1. Dunnington A - The Ultimate King's Indian Attack

2.1.2.2.2. Chessbase KIA - (NIgel Davies)

2.2. Black

2.2.1. 1.e4

2.2.1.1. C93 Symslov Variation (Ruy Lopez)

2.2.1.1.1. Notes

2.2.1.1.2. Study Materials

2.2.1.2. C78 Archangel (Ruy Lopez)

2.2.2. 1. d4

2.2.2.1. D43-45 Slav/semi-slav

2.2.2.1.1. Notes

2.2.2.1.2. Study Materials

3. General Strategy

3.1. Elements (Nimzowitsch)

3.1.1. The Center (and development)

3.1.1.1. To be ahead in development is the first objective

3.1.1.1.1. Get lead by seeking gain in tempi

3.1.1.1.2. Do not move piece more than once

3.1.1.1.3. Liquidate in order to keep development progressing

3.1.1.2. Do not hunt pawns when pieces are not developed

3.1.2. Play on open Files

3.1.2.1. Evolutionary (convergent) Attack

3.1.2.2. Revolutionary (sacrifice) Attack

3.1.2.3. Identify your Objective!

3.1.3. Play in the 7th and 8th Ranks

3.1.3.1. Occupy in end game

3.1.3.2. Occupy as long as possible (cramping defenses are required)

3.1.3.3. Special cases

3.1.3.3.1. 7th Rank Absolute (w/passed pawn) usually wins

3.1.3.3.2. Doubled Rooks give perpetual check

3.1.3.3.3. Drawing Apparatus Rook+Knight

3.1.3.3.4. Maruading raid on 7th rank

3.1.3.3.5. Combined play in 7th and 8th ranks (enveloping in the corner)

3.1.4. The passed pawn

3.1.4.1. "the candidate"

3.1.4.2. blockade (a "Criminal" who must be kept under lock and key)

3.1.5. The pin

3.1.6. Discovered Check

3.1.7. Exchanging

3.1.7.1. to SEIZE(or open) a file without loss of tempo

3.1.7.2. to DESTROY a defender

3.1.7.3. to AVOID RETREATING (losing time)

3.1.7.4. Selling one's life as dearly as possible

3.1.7.5. Simplification

3.1.7.5.1. Superiority in material

3.1.7.5.2. Lead in development

3.1.8. The Pawn Chain

3.2. Evaluation Criteria (in order of importance)

3.2.1. Material

3.2.2. King Safety

3.2.3. Activity of Pieces

3.2.3.1. Development

3.2.3.2. Minor Pieces

3.2.3.3. Initiative

3.2.4. Pawn Structure

3.2.4.1. Space

3.2.4.2. Files and Squares

4. Situational Awareness

4.1. After my Opponents Move

4.1.1. What squares are no longer defended?

4.1.2. What is his threat?

4.2. Before Every Move

4.2.1. What is my plan/objective?

4.2.2. Is it safe? Don't hang anything by God!!

4.2.3. Are there any discovered attacks on my pieces?

4.2.4. What are the drawbacks of this move?

5. New Idea

6. New Idea