INNOVATION PROCESS
by Bertel Bertel
1. Open Innovatin
1.1. Outside help
1.2. Expand firm boundaries
1.3. Capitalise on 'false negatives'
1.4. IBM; Wikipedia; Google
2. Open Source Software
2.1. Incentives to innovate
2.2. Sharing
2.3. Google
2.3.1. Open handset allicance
3. Additive Manuf. (3D Printing)
3.1. Materials:
3.1.1. Sandstone
3.1.2. Plastic
3.1.3. Glass
3.1.4. Metal
3.2. On-demand production
3.3. Cost decreasing, 2015 comparative to 10K - 100K items
4. Global Innovation Strategies
4.1. "Borne Globals"
4.1.1. Virtual
4.1.2. Small
4.1.3. High use comm techs.
4.1.4. Skype; Infosys
4.2. Sys Integration
4.2.1. Strategies & resources
4.2.2. Arbitrage
4.2.3. Networks
5. Collaborative Production
6. Idea - Prototype - Commercialisation
6.1. May be cyclical e.g. iPhone
7. Idea adoption
7.1. Stgae 1: Impossible!
7.2. Stage 2: Not worth doing
7.3. Stage 3: Told you it was good!
8. Closed Innovatin
8.1. Develop, prototype, commercialise in-house
8.2. R&D Strat asset
8.3. Risks;
8.3.1. Market uncertainty
8.3.2. Tech uncertainty