1. technology
1.1. AVid
1.2. oracle
1.3. mobiles
1.4. distributed
2. collective intelligence
2.1. negraponte
2.1.1. Being Digital
2.2. neuromancer
2.2.1. cyberspace
2.3. Crtiical Art Ensemble
2.3.1. the data body
2.3.1.1. the electronic disturbance
2.4. Hive utopia
2.5. artificai intelligence
2.6. syndicate/Spectre
3. Non Linear History
3.1. Twittering since I was 5
3.1.1. Syndicate
3.2. Languages
3.2.1. "personalisaiton agenda"
3.3. digital storytelling
3.4. Games
3.5. Ineraction
3.6. Net Art
4. Why we must engage with this agenda & already are
4.1. Curisosity
4.2. Speed
4.3. Literacy
5. Distribution
5.1. Re-diffusion
5.1.1. Broadcasting becomes Narrowcasting
5.1.2. niche distribution
5.2. broad band britain
5.3. Ofcom
5.4. state radio information
6. Relational
6.1. philosophy
6.1.1. truth
6.2. audiences
6.2.1. Evidence
6.2.2. Data
6.2.3. Anecdote
6.3. producers
6.3.1. opportunity
6.3.2. diversity
6.3.3. fresh
6.3.4. user generated
6.4. Un-following
7. Learning Lab 1: Gobal
7.1. Conceptual Discussions
7.1.1. Digital Infrastructure & Sustainability
7.1.2. Digital Archiving: TBD
7.2. Project-based Workshops
7.2.1. Sustainable Digital Practices
7.2.2. Cloud Computing: Storage 2.0
8. Time and Space
8.1. economy
8.2. North West
8.2.1. Media City UK
8.3. Rurality
9. Learning Lab 3: (Un)Organisational
9.1. Conceptual Discussions
9.1.1. Unwiring your Organisation
9.1.2. Online Arts Marketing
9.2. Project-based Workshops
9.2.1. Hacking Working Practices
9.2.2. Problem Swapping
9.2.2.1. Ghana Think Tank
10. We are the Real Time Experiment - do not despair
10.1. multiple
10.1.1. ids
10.1.2. realities
10.1.3. space
10.2. consciousness
11. The Prize !!!!
11.1. Spotify
12. New X artform Friends
13. Ethical debate & Social Impact
13.1. multitasking or ADT
13.2. Social Networking causing Cancer?
13.3. Dr Susan Greenfield
13.3.1. lets re-wire kids minds
13.4. data- mining
14. Tools & Conduits
14.1. Online
14.1.1. FACT TV
14.1.2. Creative Spaces
14.1.3. furtherfiled.org
14.1.4. TATE Online
14.1.5. folly
14.2. Storage
14.2.1. Cloud Computing
14.2.2. Treasure My Texts
14.3. Social Media
14.3.1. Facebook
14.3.2. Twitter
14.3.3. Bebo
15. Connectivity
15.1. New Audience Relationships
15.1.1. Obama's Wired Presidency Reboots Democracy
15.1.2. Pope Launches YouTube Channel
15.1.3. FACT TV turns FACT inside- out
15.1.3.1. Simon Reynolds Lecture reaches 3 fold it's initial audience
15.1.4. Jade BB
15.1.5. keep music Live !
15.2. Digital Britain Interim Report
15.3. Global Effieciency
15.3.1. Alpine Rescue plays out on Twitter
15.4. x platform
16. Collaboration sustainability democracy
16.1. people doing it for themselves
16.1.1. isnt this what we wanted ?
16.1.1.1. end of marketing
16.2. re-inventing civilisation
16.3. Currency
16.3.1. Knowledge Transfer Partnerships KTPs
16.3.1.1. Culture Campus
16.3.2. harnessing power of online communities
16.3.3. collaborative cultural product
16.3.3.1. DIWO
16.3.3.1.1. Open Source Embroidery
16.3.4. cross disciplinary engagement
16.3.4.1. http: gallery
17. New Art - beyond genre & paradigms
17.1. interdiscipliary
17.2. locative
17.3. virtuality
17.4. futurism/dada/fluxus/paik
17.5. Sonic Streams FACT
18. Learning Lab 2: Cultural
18.1. Conceptual Discussions
18.1.1. Open Source & the Future of Ideas
18.1.2. How Real People use the Internet
18.2. Project-based Workshops
18.2.1. New Mobile Platforms
18.2.2. The Power of Online Communities
19. Learning Lab 4: Personal
19.1. Conceptual Discussions
19.1.1. Identity 2.0
19.1.2. Audience 2.0
19.2. Project-based Workshops
19.2.1. New Social Media
19.2.2. TV 2.0
20. The Universe got closer
20.1. paddington bear
20.1.1. darkest africa