Art (Media)
by Nic Michaelides

1. Innovation
1.1. Installation
1.2. Film/TV/Sound Technologies into culture/social
1.3. Information
1.3.1. data-networks
1.4. Infrastructure
2. Interaction
2.1. Movement
2.1.1. Time-based
2.1.1.1. Compress/Diverge
2.1.2. Speed/Acceleration
2.1.3. Virtual Reality
2.1.3.1. Animation
2.2. Autonomy
2.3. New Media Ecologies
3. Invention and Technologies
3.1. Moving Images
3.2. Computer/Software
3.2.1. Simulation
3.3. Science
3.4. Futurism
3.5. Electronics
3.6. Machine
3.7. Robots
4. Production
4.1. Seamless
4.2. Changing Perceptions
4.3. Cinematography
4.3.1. Film/Images
4.3.2. Lighting
4.3.3. Lenses
4.3.4. Camera
4.3.5. Filters
4.3.6. depth
4.4. Algorithms and design
5. Digital and Electronic Aesthetics
5.1. Senses/sensational
5.2. Mise en scene
5.2.1. SFX
5.2.2. VFX
5.3. Visualisation
5.4. Sound
5.5. Media Assemblages
5.5.1. Guattari's Ethico-Aesthetic Paradigm(Link)
5.6. Perception
5.6.1. Haptic
5.6.2. 'Affect'
5.6.3. Cognitive
5.6.4. experience
6. New Art Media+(Links)
6.1. Generative Art
6.1.1. Abandoned.org
6.1.2. Machine and human autonomy
6.1.3. Examples
6.1.4. Robot drone
6.1.5. Algorithms