Project Life Cycle
by Nick Alexander
1. Rules Documents
1.1. Fields
1.2. Functionalitites
1.2.1. Non functional
1.2.2. Functional
1.3. Formulas
2. Development
2.1. Module Development
3. Testing
3.1. Unit Testing
3.1.1. System Testing
3.1.2. Load Testing
3.1.3. User Acceptance Testing
3.1.4. Monkey Testing
4. Deliver
4.1. Client Feedback
4.1.1. Fix possibles
4.1.2. Reject impossibles
4.1.3. Develop new functionalitites
4.2. Maintanence
5. Specification
5.1. Functional
5.2. Technical
5.2.1. Screens
5.2.2. Email Templates
5.2.3. Test scenarios
6. Requirements
6.1. Analyse requirements
6.1.1. Peoples
6.1.1.1. Enough
6.1.1.2. Surplus
6.1.1.2.1. Hire new peoples
6.1.1.2.2. Reject the project
6.1.2. Technology
6.1.2.1. new
6.1.2.1.1. Reject the project
6.1.2.1.2. Train employees before starting of project
6.1.2.2. Existing
6.1.3. New node
6.2. Send Queries
6.2.1. Suggestions
6.2.2. Possibles
6.2.3. Impossibles
7. Design
7.1. Prototypes
7.2. Different screens
8. Approvals
8.1. Send for approvals
8.1.1. Functional
8.1.1.1. Design