1. PRE-PRODUCTION
1.1. CONCEPT DEVELOPMENT
1.2. 2D ANIMATIC
2. POST-PRODUCTION
2.1. EFFECTS
2.1.1. smoke/fog
2.1.2. air particles
2.2. SOUND
2.2.1. Music Final
2.2.2. SFX
2.3. FINAL COLOR
2.3.1. desaturation
2.3.2. vignette
2.4. BREAKDOWN
3. PRODUCTION
3.1. 3D ELEMENTS
3.1.1. ANIMAL #1: BIRD
3.1.1.1. 3D Modeling
3.1.1.1.1. body
3.1.1.1.2. wings
3.1.1.2. Texturing
3.1.1.3. Simple Animation
3.1.1.3.1. flying loop
3.1.1.4. Lighting
3.1.2. PLANT #1: DANDELION
3.1.2.1. 3D Modeling
3.1.2.1.1. (pedals)
3.1.2.1.2. stem/twigs around
3.1.2.2. Texturing
3.1.2.2.1. glow?
3.1.2.2.2. water droplets
3.1.2.3. Simple Animation
3.1.2.3.1. wind flow
3.1.2.4. Lighting
3.1.3. ANIMAL #2: CATERPILLAR
3.1.3.1. 3D Modeling
3.1.3.1.1. body/antenna
3.1.3.2. Texturing
3.1.3.3. Simple Animation
3.1.3.3.1. antenna move
3.1.3.4. Lighting
3.1.4. PLANT #2: TREE w/LEAF
3.1.4.1. 3D Modeling
3.1.4.1.1. tree bark
3.1.4.1.2. real life
3.1.4.2. Texturing
3.1.4.2.1. water droplet
3.1.4.3. Simple Animation
3.1.4.3.1. windy effect
3.1.4.4. Lighting
3.1.5. ENVIRONMENT: CITY LAYOUT
3.1.5.1. 3D Modeling
3.1.5.1.1. building placement
3.1.5.2. Texturing
3.1.5.2.1. building textures
3.1.6. PLANT #3: CURLY FLOWER
3.1.6.1. 3D Modeling
3.1.6.1.1. pedals
3.1.6.1.2. stem (blocks)
3.1.6.2. Texturing
3.1.6.3. Lighting
3.1.7. PLANT #4: PEDALGLOW FLOWER
3.1.7.1. 3D Modeling
3.1.7.1.1. pedals
3.1.7.1.2. flower center
3.1.7.1.3. stem/twigs (wires)
3.1.7.2. Texturing
3.1.7.2.1. glow effect
3.1.7.3. Lighting
3.1.8. PLANT #5: MISC WIRED-TWIGS
3.1.8.1. 3D Modeling
3.1.8.2. Texturing
3.1.8.3. Lighting
3.2. 2D ELEMENTS
3.2.1. Matte Painting- Factory Background
3.2.2. Matte Painting- Empty Background
3.2.3. Matte Painting- Far City Background (Final shot)
3.2.4. City Scene Camera Projection
3.3. COMPOSITING
3.3.1. !!!