What Instructional Designer thinking

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What Instructional Designer thinking by Mind Map: What Instructional Designer thinking

1. Instructional Design Model

1.1. From student perspective

1.1.1. RASE Step 1 Resource Step 2 Activity Step 3 Support Step 4 Evaluation

1.1.2. Agile

1.2. From planner perspective

1.2.1. ADDIE Step 1 Analysis Learner Analysis Task analysis Context analysis Ideas and Reflections Step 2 Design Learning objectives Instructional method Storyboard Ideas and Reflection Step 3 Development Teaching materials Template and Guideline for each activities Assessment Rubric for each learning activities Ideas and reflection Step 4 Implementation Gagne's Nine Events of instruction 5 first Principles of Instruction Herbart's Five normal steps in teaching Ideas and reflection Step 5 Evaluation General Program Evaluation Technology Evaluation Ideas and reflection

1.2.2. Assure Step 1 Analysis Learner Step 2 State objectives Step 3 Select methods, media or materials Step 4 Utilise media and materials Step 5 Require learner's partipation Step 6 Evaluation and Review

2. Integrating technology into instructional design

2.1. History of instructional technology

2.2. Use of technology in implementing teaching and learning in classroom

2.2.1. Computers Types of computer Desktop (Notebook) Portable (Laptop) Functions of computers in implementing teaching and learning Implementing visual learning activities eg. Searching pictures, video and online databases

2.2.2. Website Tools for making website Adobe Dream Weaver Coffee Cup MaCow Wix Google sites Functions of developing websites in implementing teaching and learning Onlline assignment Online Quiz Assign reading materials and video

2.2.3. Mobile Devices The use of App Types of App Advantages of using app in implementing teaching and learning

2.2.4. Multmedia resources Online media Examples of online media Advantages of using online media in implementing teaching and learning

2.3. Ideas and Reflection

2.3.1. Teaching approach

2.3.2. Selection of teaching materials

2.3.3. Implementation

3. flipped learning

3.1. Four Pillars of Flipped learning

3.1.1. Flexible Environment

3.1.2. Learning Culture

3.1.3. Intentional Content

3.1.4. Professor Educatior

3.2. The nature of flipped learning

3.3. Benefits of flipped learning

3.4. Ideas and reflection

4. e-learning

4.1. Theoretical framework for e-learning

4.1.1. Theory-based design framework ( N. Dabbagh) Instructional Strategies Learning Technologies Pedagogical Models or Constructs

4.1.2. Technology Acceptance Model (A.A.Davies) Perceived Usefulness of E-learning Perceived ase of use influence Influence student intention to use e-learning system

4.1.3. The funnel model (0.Willis) Materials Development & Instructional Design Technology & Delievery Governance &Finance

4.1.4. Ideas and reflections

5. Learning theories form instructional design perspective

6. Current development trend of instructional design and technology

6.1. Ideas and Reflections

7. Learning theories

7.1. Behaviorism

7.1.1. General explaiination Behaviorism operates on an principle of stimulus-response. Learning behaviors are caused by external stimulus.

7.1.2. Knowledge Knowledge regard as fixed body to acquire

7.1.3. Learning Acquisition of facts ,skills and concepts

7.1.4. Teaching Transmission of knowledge through telling

7.1.5. Role of teacher Supervisor: Correct wrong answers

7.1.6. Role of student Receiver of information

7.1.7. Example of teaching approach Diirect Instruction Experiential learning

7.1.8. Representing figures Pavlov Classical conditioning Skinner Operant Conditioning Bandura Social learning theory

7.2. Cognitivism

7.2.1. General explaination Cognitive focus on the inner mental process of information process include thinking, memory and thinking

7.2.2. Knowledge Fixed body of knowledge to acquire

7.2.3. Learning Acquisition of facts and concepts

7.2.4. Teaching Transmission of knowledge through guiding more accurate information

7.2.5. Role of teacher Faciliator

7.2.6. Role of student Information Processor

7.2.7. Examples of teaching appraoch Visual tools stimulation Digital Graphics Charts

7.2.8. Representing figures Bloom Knowledge Taxonomy Atkinson and Shriffin Information processing theory

7.3. Constructivism

7.3.1. Individual constructivist(Piaget) General explaination Knowledge is constructed by individual's previous knowledge and experience Knowledge Changing body of knowledge through individual constructed and reconstructed Learning Active construction and re construction of prior knowledge Teaching Challenging and asking learner questions Role of teacher Facilitator Role of Student Active knowledge constructor Examples of teaching approach Discovery learning

7.3.2. Social Constructivist (Vygotsky) General explanation Social culture and languages are two essential sources on affecting individual's knowledge construction Knowledge Social constructed concepts which influenced by culture, language, beliefs and context Learning collaborative construction of knowledge and values among peers and teachers Teaching Teachers and student co-constructing knowledge Role of teacher Facilitator and co-construct knowledge with students Role of student Active knowledge co-constructor Examples of teaching approach Collaborative learning, Inquiry learning Ideas and Reflection

7.4. Humanism

7.4.1. General explaination Humanism regards learning as a person act to fulfill one's potential

7.4.2. Knowledge Knowledge regards as lifelong skills

7.4.3. Learning Learning occur because individual is innately ambitious and drive his/her rewards from achievement

7.4.4. Teaching Enriching student's potentials in all round

7.4.5. Role of teacher Facilitator, lifelong tutor

7.4.6. Role of student Lifelong learner

7.4.7. Examples of teaching approach

7.4.8. Representing figures Kolb Experiential learning Maslow Hierarchy needs Rogers Narrative therapy

7.5. Ideas and Reflections

8. Concept of instructional design

8.1. Definition

8.2. Instructional designer

9. The role of instructional designer

10. Rationale of this mindmap

11. Structure of this mindmap

12. Aims of the course MITE 6330

13. Learning Design

13.1. 7CS Learning design model

13.1.1. view it as cycle

13.2. Learning design principles in online

13.3. Learning design cycle

13.4. Ideas and Reflections

14. Ideas and Reflections