1. Resources (enum)
1.1. Type
1.1.1. Antimatter
1.1.2. Gold
1.1.3. Oxygene
1.1.4. Hydrogen
1.1.5. Iron
1.1.6. Water
1.1.7. Uranium
1.1.8. Helium
1.2. Rarity
1.2.1. Very Rare
1.2.2. Rare
1.2.3. Uncommon
1.2.4. Common
1.2.5. Very Common
1.2.6. Abundant
1.3. Price
1.4. Icon
2. Core Features
2.1. Random World
2.2. Turn Based Strategy
2.3. Real Time Battles
2.4. 2D Top down view
2.5. Custom Units
2.6. Random Races
2.7. Simple Star System
3. Races/Factions
3.1. Leader
3.2. Government Type
3.3. Homeworld
3.4. Owned Systems
3.5. Power
3.6. Tech Level
3.7. Traits
3.8. Temperament
3.9. Attitude
3.10. Wealth
3.11. Race
3.12. Allies
3.13. Enemies
3.14. Vassals
3.15. Trade Partners
3.16. Icon
4. Characters
4.1. Character Types(enum)
4.1.1. Job
4.1.1.1. Spy
4.1.1.2. Minister
4.1.1.3. Scientist
4.1.1.4. Governor
4.1.1.5. Admiral
4.2. Name
4.3. Age
4.4. Faction
4.5. Traits
4.6. Abilities
4.7. Upkeep
4.8. Portrait
5. Fleet
5.1. Unit
5.1.1. Name
5.1.2. Type
5.1.2.1. Carrier
5.1.2.2. Destroyer
5.1.2.3. Battleship
5.1.2.4. Flagship
5.1.2.5. Cruiser
5.1.2.6. Miner
5.1.2.7. Fighter
5.1.2.8. Colony
5.1.2.9. Construction
5.1.3. Stats
5.1.3.1. Total Ships
5.1.3.2. Total Crew
5.1.3.3. Total Unlisted Crew
5.1.3.4. Total Officers
5.1.3.5. Average Attack
5.1.3.6. Average Defense
5.1.3.7. Average Speed
5.1.3.8. Average Agility
5.1.4. Ship
5.1.4.1. Stats
5.1.4.1.1. Base Speed
5.1.4.1.2. Base Agility
5.1.4.1.3. Base Endurance
5.1.4.1.4. Hull
5.1.4.1.5. Unlisted Crew
5.1.4.1.6. Officers
5.1.4.1.7. Length
5.1.4.1.8. Width
5.1.4.1.9. Base Organisation
5.1.4.1.10. Supply
5.1.4.2. Weapon
5.1.4.2.1. Type
5.1.4.2.2. Effective Range
5.1.4.2.3. Reload Time
5.1.4.2.4. Name
5.1.4.2.5. Damage
5.1.4.3. Name
5.1.5. Flagship
5.2. Name
5.3. Flagship Unit
5.4. Commander
5.5. Current Organisation
5.6. Current Strength
5.7. Current Supply
5.8. Current Mission
5.9. Available Missions
5.10. Maximum Range
5.11. Maximum Speed
5.12. Faction
5.13. Star base
5.14. Formation
5.14.1. Spindle
5.14.2. Square
5.14.3. Delta
5.15. Prefab Icon
6. Region
6.1. Resource/Amount
6.2. Population
6.3. Population Cap
6.4. Facility
6.4.1. Type
6.4.2. GDP
6.4.3. Effect
6.4.4. Upkeep Cost
6.4.5. Level
6.4.6. Require Resources
6.4.7. Required Techs
6.4.8. Build Time
6.5. Tax Level
6.6. Growth
6.7. GDP
6.8. RegionID
7. Technologies
7.1. Type
7.1.1. Civil
7.1.2. Military
7.2. Cost
7.3. Research Time
7.4. Required Techs
7.5. Unlock Techs
7.6. Unique to Faction
7.7. Icon
8. Galaxy
8.1. Celestial Body
8.1.1. CBody Name
8.1.2. CBody Index
8.1.3. CBody Type (enum)
8.1.3.1. Star/Planet/Moon/Nebula/Blackhole,etc
8.1.3.2. Star
8.1.3.2.1. Planet/Moon
8.1.3.2.2. Asteroid
8.1.3.2.3. Star Types
8.1.3.2.4. Star Sizes
8.1.4. CBody Parent
8.1.5. CBody Childrens[]
8.1.6. CBody Regions[]
8.1.7. CBody Resources[]
8.1.8. CBody Stats
8.1.8.1. GDP
8.1.8.2. Growth
8.1.8.3. Public Order
8.1.8.4. Population
8.1.8.5. Garrison Fleet
8.1.9. CBody Prefab
8.1.10. CBody Faction
8.2. Size
8.2.1. Min/Max Stars
8.2.2. Min/Max Nebulas
8.2.3. Min/Max Blackholes
8.2.4. Min/Max Warmholes
8.2.5. Min/Max Anomalies
8.2.6. Min/Max Distance between Stars
8.3. Type
8.3.1. Spiral
8.3.2. Elliptical
8.3.3. Irregular
8.4. Number of Factions
8.5. Anomalies
8.5.1. Type
8.5.1.1. Alien Artifact
8.5.1.2. Abandoned Ship
8.5.1.3. Ancient Ruins