AE 597F - 2011

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AE 597F - 2011 by Mind Map: AE 597F - 2011

1. Classes

1.1. January

1.1.1. 1/10

1.1.1.1. Course Introduction

1.1.1.1.1. Syllabus distributed

1.1.1.2. Introduction to Virtual Prototyping

1.1.1.2.1. Presentation on Angel

1.1.2. 1/12

1.1.2.1. Prior to Class

1.1.2.1.1. Readings

1.1.2.1.2. Quest

1.1.2.2. Virtual Prototyping

1.1.2.2.1. Tablet PC Introduction (John/Sonali)

1.1.2.2.2. Virtual Prototyping Discussion (John)

1.1.2.2.3. Experience-Based Virtual Prototyping Presentation (Sonali)

1.1.3. 1/14

1.1.3.1. No Class

1.1.4. 1/17

1.1.4.1. No Class - University Holiday - MLK Day

1.1.5. 1/19

1.1.5.1. Prior to class

1.1.5.1.1. Readings

1.1.5.1.2. Quest Due - Introduction to VR Quiz Online

1.1.5.2. Introduction to Virtual Reality

1.1.5.2.1. Guest Speaker: George Otto, ITS, Penn State

1.1.5.2.2. Virtual Reality Exploration

1.1.5.2.3. Sketchup Modeling - House Tutorial

1.1.6. 1/21

1.1.6.1. Prior to class

1.1.6.1.1. Readings

1.1.6.1.2. Create Second Life account and Post Name to Angel

1.1.6.2. Introduction to Virtual Worlds

1.1.6.2.1. Discussion of 'What is a Virtual World?'

1.1.6.2.2. Second Life Exploration Activity

1.1.7. 1/24

1.1.7.1. Design & Design Review Applications

1.1.7.1.1. Discussion of Design and Design Review Application Characteristics / Examples

1.1.7.1.2. Activities

1.1.8. 1/26

1.1.8.1. Prior to class

1.1.8.1.1. Download Unity 3.1

1.1.8.1.2. Design 3: Unity Fundamentals Chapter 1 Video

1.1.8.1.3. Design 3: Unity Fundamentals Chapter 2 Video

1.1.8.1.4. Unity 3D student website (tutorials)

1.1.8.2. Game Engines - An Introduction

1.1.9. 1/28

1.1.9.1. No Class (tent)

1.1.10. 1/31

1.1.10.1. Prior to class

1.1.10.1.1. Quest Due - Sketchup Model - Post ZIP file to Angel

1.1.10.1.2. Readings

1.1.10.1.3. Visit the BIM Wiki

1.1.10.2. Design Review Applications (cont.)

1.1.10.3. Details

1.1.10.3.1. Activities

1.2. February

1.2.1. 2/02

1.2.1.1. Guest Presenters - Matt Hedrick and Shane Goodman of DPR Construction

1.2.2. 2/04

1.2.2.1. Prior to Class

1.2.2.2. Developing Interactive Media Content - Unity 3D

1.2.3. 2/07

1.2.3.1. Innovative Design Concepts

1.2.4. 2/09

1.2.4.1. Game Engines - Developing Interactive Content

1.2.5. 2/11

1.2.5.1. No Class (tent)

1.2.6. 2/14

1.2.6.1. Discussion of Serious Play Reading

1.2.6.2. Designing Interfaces for Interactive Content

1.2.6.2.1. Storyboard Design

1.2.7. 2/16

1.2.7.1. Brainstorming for semester projects / quests

1.2.8. 2/18

1.2.8.1. No Class (tent)

1.2.9. 2/21

1.2.9.1. No Class (Group Discussions)

1.2.10. 2/23

1.2.10.1. Visit to model shop and IEL in SALA

1.2.11. 2/25

1.2.11.1. Game Engines - User Interface Design

1.2.12. 2/28

1.2.12.1. VRML

1.2.12.1.1. Introduction to VRML

1.2.12.1.2. VRML Navigation Introduction

1.3. March

1.3.1. 3/02

1.3.1.1. Open Presentations

1.3.2. 3/04

1.3.2.1. No Class (tent)

1.3.3. 3/07 - 11 - Spring Break

1.3.4. 3/14

1.3.4.1. No Class (tent)

1.3.5. 3/16

1.3.5.1. Work Session for Group Projects

1.3.6. 3/18

1.3.6.1. Interactive Content Development - Avatar

1.3.6.2. Quest Due- Virtual Prototype Plan

1.3.7. 3/21

1.3.7.1. Augmented Reality System Design

1.3.7.1.1. Class discussion of the uses, components and challenges related to AR

1.3.8. 3/23

1.3.8.1. Guest Speaker - Chuck Hixson

1.3.9. 3/25

1.3.9.1. Quest Due - Critical Analysis (Scholar)

1.3.9.2. No Class (tent)

1.3.10. 3/28

1.3.10.1. Quest Due - Revit Model - Post ZIP file to Angel

1.3.10.2. No Class (tent)

1.3.11. 3/30

1.3.11.1. Guest Lecture

1.4. April

1.4.1. 4/01

1.4.1.1. Movie

1.4.1.2. Serious Play Chapter 3

1.4.1.3. Quest Due - 4D Model of Shirlington Village

1.4.2. 4/04

1.4.2.1. Prior to Class

1.4.2.1.1. Readings posted on ANGEL

1.4.3. 4/06

1.4.4. 4/08

1.4.4.1. Space Planning with 4D Modeling

1.4.4.2. Advanced 4D CAD Modeling

1.4.4.2.1. Construction Simulation

1.4.4.3. Quest Due - Architecture and Second Life (Virtual World Resident)

1.4.5. 4/11

1.4.5.1. No Class - Senior Thesis Presentations. Visit several presentations.

1.4.6. 4/13

1.4.6.1. Open Worksession

1.4.7. 4/15

1.4.7.1. Construction Activity Visualization

1.4.7.1.1. Vitascope Demo

1.4.7.2. Kamat Paper

1.4.8. 4/18

1.4.8.1. Open Presentations

1.4.9. 4/20

1.4.9.1. PACE Research Seminar - Join Information Technology Session

1.4.10. 4/22

1.4.10.1. Guest Speaker (tent)

1.4.11. 4/25

1.4.11.1. Open Presentations

1.4.11.2. Experience Based Virtual Prototyping System

1.4.12. 4/27

1.4.12.1. Open Presentations (Tent)

1.4.13. 4/29

1.4.13.1. Open Presentations

1.5. TBD

1.5.1. Guest Speaker

1.5.1.1. Vaughn Whisker - ARL SEA Lab group at Penn State

1.5.2. Innovative Design Process

1.5.3. Video link to Second Life and AR: http://www.abc.net.au/4corners/special_eds/20070319/default_standard.htm

1.5.4. In Class Content

1.5.4.1. Video: http://www.youtube.com/watch?v=NLlGopyXT_g

2. Course Book

2.1. Serious Play by Michael Schrage

3. Professions

3.1. Prototype Designer

3.1.1. Apprentice

3.1.1.1. Class exercises related to prototype design

3.1.2. Journeyman

3.1.2.1. Develop a Storyboards for a Prototype Design

3.1.3. Master

3.1.3.1. Design Detailed Prototype

3.1.4. Grand Master

3.1.4.1. Prototype Assessment

3.2. Modeler

3.2.1. Apprentice

3.2.1.1. Model Navigation

3.2.1.1.1. Goal

3.2.1.1.2. Task

3.2.1.2. Authoring Models with Geometric Modeling Software

3.2.1.2.1. Goal

3.2.1.2.2. Task

3.2.2. Journeyman

3.2.2.1. Author Architectural Model(s) with BIM

3.2.2.1.1. Goal

3.2.2.1.2. Task

3.2.3. Master

3.2.3.1. Modeling a Construction Process - 4D CAD

3.2.4. Grand Master

3.2.4.1. Develop a Real Time Photorealistic Models

3.2.4.2. Learn a new BIM Authoring Environment, and report on the differences between Autodesk Revit and the other authoring tool

3.2.4.3. Independent project approved by instructor.

3.3. Interaction Designer

3.3.1. Apprentice

3.3.1.1. Basic Game Engine Scripting

3.3.2. Journeyman

3.3.2.1. Develop a Simple Avatar

3.3.3. Master

3.3.3.1. Develop a graphical user interface

3.3.4. Grand Master

3.3.4.1. Develop an integrated interactive prototype for a scenario.

3.3.4.2. Independent project approved by instructor.

3.4. Virtual World Resident

3.4.1. Apprentice

3.4.1.1. Virtual World Explorer (Second Life)

3.4.1.1.1. Explore a virtual world (Second Life) and complete an online quiz which reflects upon your experience.

3.4.2. Journeyman

3.4.2.1. MMORPG Explorer

3.4.2.1.1. Play an online MMOG for at least 2 hours, and reflect upon your experience through the online Angel quiz.

3.4.2.2. Architecture and Second Life

3.4.2.2.1. Architecture and Design in Virtual Worlds

3.4.2.2.2. Slideshare: From Architecture to Wikitecture: How Virtual Worlds and Web 2.0 Will Revolutionize the Profession (1 of 2)

3.4.2.2.3. Slideshare: From Architecture to Wikitecture: How Virtual Worlds and Web 2.0 Will Revolutionize the Profession (2 of 2)

3.4.3. Master

3.4.3.1. Virtual world content feature exploration

3.4.3.1.1. Task

3.4.4. Grand Master

3.4.4.1. Virtual world content creator

3.4.4.2. Independent project approved by instructor

3.5. Scholar

3.5.1. Apprentice

3.5.1.1. Reader

3.5.1.1.1. Goal

3.5.1.1.2. Task

3.5.1.2. Reflector

3.5.1.2.1. Task

3.5.2. Journeyman

3.5.2.1. Critical Analyst

3.5.2.1.1. Task

3.5.2.2. Paper summary presenter

3.5.2.2.1. Task

3.5.2.3. Book Evaluation

3.5.2.3.1. Task

3.5.3. Master

3.5.3.1. Scholarly Review of a Topic

3.5.3.1.1. Goal

3.5.3.1.2. Task

3.5.4. Grand Master

3.5.4.1. Independent Research Project

3.5.4.1.1. Goal

3.5.4.1.2. Task

3.5.4.1.3. Discussion

3.5.4.2. Independent project approved by instructor

4. Other Resources

4.1. Unity 3D

4.2. Unity 3D Tutorial Videos (visit Angel)

4.3. Autodesk Student Site

4.4. Pecha Kucha