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Chapter 2 by Mind Map: Chapter 2

1. Multimedia

1.1. Project Manager

1.1.1. The leader of a project.

1.2. Multimedia Designer

1.2.1. Create a structure for the content.

1.3. Interface designer

1.3.1. designing each screen or page interface.

1.4. Writer

1.4.1. Create characters and write text screens to deliver message.

1.5. Video / Audio Specialist

1.5.1. video production, shooting, capturing and editing video, and audio recording

1.6. Multimedia Programmers

1.6.1. integrate all the elements using an authoring system or programming language.

2. Hardware

2.1. IDE

2.2. USB

2.3. FireWire

2.4. Memory and storage devices

2.4.1. RAM

2.4.2. ROM

2.5. Input Devices

2.5.1. Microphones

2.5.2. Keyboard

2.5.3. Mouse

2.5.4. Digital Cameras

2.6. Output Devices

2.6.1. Stereo

2.6.2. Monitor

2.6.3. Projector

2.6.4. Printer

3. Software

3.1. Text editing and word processing tools

3.2. OCR Software

3.3. Painting Tools

3.3.1. to create and modify bitmap images

3.4. Drawing Tools

3.4.1. to create and modify vector graphics

3.5. 3-D modeling tools

3.6. Image editing tools

3.7. Sound editing tools

3.8. Animation, video and digital movie tools

4. Development Process

4.1. Planning

4.2. Designing

4.3. Testing

4.3.1. Alpha Testing

4.3.2. Beta Testing

4.4. Delivering

5. The Intangibles

5.1. Creativity

5.1.1. Creative idea turn it to reality

5.2. Organization

5.2.1. to develop an organized outline detailing the skills, time, budget, tools & resources

5.3. Communication

5.3.1. is essential to the efficient and accurate completion of your project.

6. Authoring System

6.1. Create interactivity.

6.2. Design screen layouts using templates.

6.3. Organize and edit the multimedia elements of multimedia project

6.4. Card-and-page-based authoring tools

6.5. Icon-and object-based authoring tools

6.6. Time-based authoring tools

6.7. Editing and organizing features

6.8. Performance-tuning

6.9. Delivery features

6.10. Cross-platform

6.11. Internet-playability features