Research Question

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1. Sub Question 2

1.1. Cost

1.1.1. Freeware

1.1.2. One to one

1.1.3. Training

1.2. Culture/ expecations

1.2.1. School

1.2.2. Parents

1.2.3. Student

1.3. Accesability

1.3.1. Classroom

1.3.2. Home

1.4. Time

1.4.1. Class time

1.4.2. Homework

1.5. Flexability

1.5.1. Curriculum

1.5.2. Reusable LO

1.5.3. Feedback

2. Sub Question 3

2.1. Quality of learning object

2.1.1. Design of LO

2.1.2. Interest of LO

2.1.3. Affordances

2.2. Task

2.2.1. Forced learning

2.2.2. Personal Engagement

2.2.3. Interest

2.3. Engagement

2.3.1. External motivation

2.3.2. Internal motivation

3. Sub Question 1

3.1. Dr Daniel Churchill, Dr Robin Kay, Dr Liesel Knaack, Wiley

3.1.1. Pedagogical challenges

3.1.1.1. Engaging

3.1.1.2. Holds Learner Interest

3.1.1.3. Motivation

3.1.1.4. Learning Quality

3.1.1.5. Impact on Learning

3.1.2. Interactivity

3.1.2.1. Visual aesthetics / Graphics

3.1.2.2. Learning Pedagogies

3.1.2.2.1. HOTS

3.1.2.2.2. LOTS

3.1.2.3. Ease of use

3.1.3. Reusability

3.1.3.1. one dimensional

3.1.3.2. Multidimensional

3.1.3.3. Flexible task orientation