EDP279 Unit 2 Recap - Basics of Educational Technology

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EDP279 Unit 2 Recap - Basics of Educational Technology por Mind Map: EDP279 Unit 2 Recap - Basics of Educational Technology

1. Universal Design for Learning (UDL)

1.1. UDL is the idea that learning strategies should be accessible for all learners regardless of background, intellect, ability etc

1.2. benefits all learners--not only those who do not fit into more typical educational teaching styles

1.3. 3 guidelines of universal design for learning

1.3.1. multiple means of representation

1.3.2. multiple means of engagement

1.3.3. multiple means of action/expression

2. Digital Citizenship and Online Safety

2.1. being a good digital citizen means acting in an appropriate, polite manner online--just as one would in person

2.2. cyberbullying

2.2.1. online bullying which can take a variety of forms, including texts, social media posts, and DMs

2.3. how to stay safe online

2.3.1. keep computers and programs updated

2.3.2. do not use the same password on multiple websites

2.3.3. be cautious about meeting people online

2.4. increasingly important to teach in school and at home as technology becomes increasingly prevalent at younger ages

3. Copyright and the Validity of Digital Information

3.1. copyright

3.1.1. how the U.S. government protects original intellectual property

3.2. fair-use

3.2.1. policy to allow copyright-protected works to be used in specific cases such as:

3.2.1.1. education

3.2.1.2. parody

3.3. plagiarism

3.3.1. the use of someone's work as your own

3.3.1.1. bad

3.3.1.2. decreases your credibility

4. Theoretical Foundations of Learning

4.1. behavioralism

4.1.1. focuses on behaviors and learning that can be observed in organisms

4.1.1.1. example: classical conditioning

4.2. cognitivism

4.2.1. focuses more on the mental processes occurring in learning, as opposed to observable behaviors (as in behavioralism)

4.3. constructivism

4.3.1. based on the idea that each of us builds our own understanding and context of the world based on our experiences

4.3.2. constructivist models of learning include:

4.3.2.1. problem or project based learning

4.3.2.2. inquiry learning

4.3.2.3. case learning