1. Networking / Physics
1.1. TSS
1.1.1. Actor operations (add/remove)
1.1.2. Actor movement operations
1.1.3. Projectile operations
1.1.4. death/spawn operations
1.1.5. operation execution
1.1.6. state consistency check
1.1.6.1. operation consistency check
1.1.7. state copy (time warp)
1.2. protobuf protocol
1.2.1. hello handshake
1.2.2. clock synchronisation
1.2.3. remote authentication (global service)
1.2.4. local authentication
1.2.5. resource loading (http)
1.3. physic settings (projectile speed etc)
1.3.1. rotation (216216000 pts)
1.3.2. generic projectile/weapons
1.4. operations from GUI
1.5. operations from network
1.6. WebSocket
1.7. UDP
1.8. PlayerSettingsLimited
1.9. PlayerSettingsFull
2. Game Server
3. Authentication Server
3.1. Banning policy: abuse of service DoS, automatic registration, etc. Do not care about cheaters
4. Global Chat Server (xmpp)
4.1. (ab)use existing public servers? google talk etc
5. Directory Server
5.1. Banning policy: abuse of service Fake population, DoS, etc.
5.2. rating/filter for "dirty" zones? unf unf
6. Map Editor
6.1. Client Integration
6.2. Live Editing
6.3. MultiPlayer editing (assign a region to a player)
7. Graphics
7.1. Sprite Management
8. GUI
8.1. Radar
8.2. Help (F1)
8.3. Player LIst (F2)
8.4. Escape Menu
8.5. Disp / Energy Bar
8.6. Gauge
8.6.1. Specials
8.6.2. Weapons
8.6.3. Retraction/Expansion
8.7. Zone List
8.7.1. 100ms JoWieSpace 50 / 340 latency name in-game / all players
8.8. Base player opacity (including your own) on the latency of the player (like the blinking in continuum, but it occurs >50ms)
9. Map Format
9.1. LVL
9.1.1. File Loading
9.1.2. File Saving
9.2. New LVL
9.2.1. File Loading
9.2.2. File Saving
10. Menu
10.1. Main Menu
10.2. Player List
10.3. Key Maps
10.4. Macro Maps
10.5. Settings
10.5.1. Common Settings
10.5.2. Advanced Settings
10.6. Configuration
11. Map Extras Format
11.1. LVZ
11.1.1. File Loading
11.1.2. File Saving
11.2. New LVZ
11.2.1. File Loading
11.2.2. File Saving
12. Settings
12.1. Ships
12.2. Misc
12.3. Weapons
12.4. Powerball
12.5. Flag
12.6. Frequency Settings
13. Chat
13.1. Groups
13.1.1. (Global) ChatRooms
13.1.1.1. Moderation
13.1.1.2. Organization
13.1.2. (Local) Team
13.1.3. (Local) Staff
13.1.4. (Local) Public
13.1.5. (Global) Squad
13.2. Window
13.2.1. Tabs
13.2.2. Organization
14. Weapons
14.1. Bullets
14.2. Bombs
14.3. Specials
14.3.1. Burst
14.3.2. Repel
14.3.3. Decoy
14.3.4. Brick
14.3.5. Rocket
14.3.6. Portal
14.3.7. Thor