MLCW Brainstorming Map
por Tobias Ley

1. Creativity Killers
1.1. content delivery as knowledge transfer
1.2. Attention distractors
1.3. institutional LMS
1.3.1. PLE
2. Spontenaity
2.1. capture moments
2.1.1. has someone ever used twitter for this?
2.2. capture random ideas
2.2.1. Neue Idee
3. Open and unrestricted environment
3.1. Personal (Learning) Environment
3.1.1. Social Media
4. Creativity
4.1. Creativity Enablers
4.1.1. Participation and Reification
4.1.2. collaboration
4.1.3. sharing
4.1.4. content delivery as context creation
5. memory
5.1. human memory
5.2. computer memory
5.2.1. recording lost ideas
5.2.2. speed of information
5.2.2.1. innovation
6. time
6.1. idle time
6.2. risk we are always on
6.3. reflection
6.3.1. connect ideas
6.4. stress
6.4.1. better productivity
6.4.2. lower creativity
7. accessibility
7.1. open access
8. Augmented reality
9. Mobility
9.1. Context
9.1.1. Bridging physical and digital spaces
9.1.2. Sensors
9.2. Connectivity
9.3. Communication
9.3.1. Collaboration
9.3.1.1. synchronous