FluchUndSiegel Main
por Jan D
1. Singletons
1.1. GUIManager
1.2. ScreenManager
1.3. InputManager
1.3.1. Mouse
1.4. AudioManager
1.5. EventManager
1.6. SceneManager
1.7. ShaderManager
2. Hilfsklassen
2.1. GameState
2.1.1. GameStateGenericScene
2.2. GameObject
2.2.1. Camera
2.3. Inventory
3. Plugins
3.1. Hatching Plugin
3.2. Mouse Render Plugin
4. NebulaApplication
4.1. GameStateManager
4.1.1. GameStateAttic
4.1.1.1. Frau
4.1.2. GameStateBook
4.1.2.1. Book
4.1.3. GameStateMainMenu
4.1.4. GameStateIntro
4.1.5. GameStateOptions
4.1.6. GameStateCredits
4.1.7. GameStateRapunzel
4.1.7.1. Balance