Australian Curriculum; Technologies.

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Australian Curriculum; Technologies. por Mind Map: Australian Curriculum; Technologies.

1. Links to other Learning Areas

1.1. English

1.1.1. Communicating through the use of technology

1.2. Maths

1.2.1. Enhancing mathematics understandings with the use of technology for data representaion and ease of identifying patterns etc

1.3. Science

1.3.1. Draw upon science concepts to meet human needs and opportunities

1.4. History

1.4.1. Increases understanding of how technologies develop

1.5. Geography

1.5.1. Investigating significance and impact of technologies

1.6. The Arts

1.6.1. Media and Visual arts enhances creativity of technology

1.7. Health and PE

1.7.1. Exploring health systems and the impact of technology

2. Aims and Objectives

2.1. Students will be creative, innovative and enterprising using traditional, contemporary and emerging technologies.

2.2. Students will investigate, design, plan, manage, create and evaluate.

2.3. Students will make informed and ethical decisions relating to the role, impact and use of technologies in society.

2.4. Students will engage confidently and responsibly with a variety of technologies.

3. Cross Curriculum Priorities

3.1. Sustainability

3.1.1. Anticipate social, environmental and economic impacts of technology

3.2. Aboriginal and Torres Strait Islander histories and cultures

3.2.1. Explore traditional, contemporary and emerging technologies

3.3. Asia and Australia's engagement with Asia

3.3.1. Explore traditional, contemporary and emerging technologies

4. General Capabilities

4.1. Literacy

4.1.1. Using technology related vocabulary and communicating via technologies

4.2. Numeracy

4.2.1. Using maths as a basis to predict, interpret, and understand data represenattions and communicating with the use of diverse technologies

4.3. ICT

4.3.1. directly influenced through both deisgn and technology and digital technology curriculua

4.4. Critical and Creative thinking

4.4.1. Promoting innovation and creativity through the use of new technologies

4.5. Personal and Social Capability

4.5.1. Working collaboratively with diverse individuals to promote acceptance and tolerance

4.6. Intercultural Understanding

4.6.1. Impact of the use of technology to bridge cultures

4.7. Ethical Understanding

4.7.1. Learning safe and ethical behaviours for using technology

5. Subjects

5.1. Digital Technologies.

5.1.1. Strands

5.1.1.1. Knowledge and Understanding

5.1.1.1.1. Digital Systems

5.1.1.1.2. Representation of Data

5.1.1.2. Processes and Production Skills

5.1.1.2.1. Collecting, managing and analysing data

5.1.1.2.2. Creating digital solutions

5.2. Design and Technologies.

5.2.1. Strands

5.2.1.1. Knowledge and Understanding

5.2.1.1.1. Technologies and Society

5.2.1.1.2. Technologies Contexts

5.2.1.2. Processes and Production Skills

5.2.1.2.1. Investigating

5.2.1.2.2. Generating

5.2.1.2.3. Producing

5.2.1.2.4. Evaluating

5.2.1.2.5. Collaborating and Managing

6. Key Ideas

6.1. Design and Technologies

6.1.1. Project Management

6.1.2. Systems Thinking

7. Student Diversity

7.1. Students with disability

7.1.1. Support use of and differentiate learning assessment with the use of technology

7.2. EAL/D students

7.2.1. Support use of and differentiate learning assessment with the use of technology

7.3. Gifted and talented students

7.3.1. Accelerate learning by utilising higher band levels

8. Key Concepts

8.1. Digital Technologies

8.1.1. Abstraction

8.1.2. Data Collection

8.1.2.1. Representation

8.1.2.2. Interpretation

8.1.3. Specification

8.1.4. Digital Systems

8.1.4.1. Hardware, software, networks and internet

8.1.5. Interaction

9. Achievement Standards

9.1. F-2

9.1.1. identify features of technologies in context

9.1.2. produce design solutions

9.1.3. identify data systems and patterns of data representation

9.2. 3-4

9.2.1. describe features of technoligies in context

9.2.2. produce design solutions taking into account environmental sustainability

9.2.3. describe range of data systems and devices

9.2.4. manipulate data represenatations

9.3. 5-6

9.3.1. describe and explain features of technoliges in context

9.3.2. produce design solutions

9.3.3. communicate design ideas using graphical representation

9.3.4. explain digital systems and their connection to networks

9.3.5. create data representations and algorithms related to data and digital