Perfect World client Structure
por robb ie

1. Models
1.1. <Path to object>
1.1.1. .ECM
1.1.1.1. .SMD
1.1.1.1.1. .SKI
1.1.1.1.2. .Bon
2. GFX
2.1. <any folder containing .gfx files>
2.1.1. .GFX
2.2. "textures" folder
2.2.1. .DDS file
2.2.1.1. particle image
3. Surfaces
3.1. .jpg login screens
3.1.1. "ingame" folder
3.1.1.1. emotions