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The Culture Code により Mind Map: The Culture Code

1. Chapter 4

1.1. FIRST COMES SURVIVAL: The Codes for Health and Youth

1.1.1. 3 Brains

1.1.1.1. Cortex

1.1.1.1.1. Learning, abstract thought and imagination

1.1.1.2. Limbic System

1.1.1.2.1. Hypothalamus, hippocampus, amygdala

1.1.1.3. Reptilian

1.1.1.3.1. Brain stem, cerebellum

1.1.2. Survival is more important than feeling good (emotion) or making sense (logic)

1.1.3. Reptilian brain ALWAYS rules the day

1.1.4. You can trace the distintive evolution of each culture on the planet to the survival needs of that culture

1.1.5. Codes most related to SURVIVAL are HEALTH and YOUTH

1.1.5.1. Health and Wellness

1.1.5.1.1. Being able to complete your mission (US)

1.1.5.1.2. Harmony with nature = TCM (China)

1.1.5.1.3. Obligation to be able to contribute to your community and family (Japan)

1.1.5.2. HEALTH = MOVEMENT

1.1.5.3. DOCTOR = HERO

1.1.5.4. NURSE = MOTHER

1.1.5.5. HOSPITAL = PROCESSING PLANT

1.1.5.6. YOUTH = MASK

1.1.5.6.1. Hindu Indians

1.1.5.6.2. UK regards youth as boring, inexperienced and prone to mistake (to be toleraged)

1.1.6. Products that promote MOVEMENT, mobility or action = on code!

2. Chapter 5

2.1. MOVING BEYOND BIOLOGICAL SCHEME: The Codes for Home and Dinner

2.1.1. HOME = Prefix RE

2.1.1.1. REturn, REunite, REconnect, REconfirm, REnew

2.1.1.2. Repeated routines where you know the outcome

2.1.2. Coming home = experience life again, close to loved ones

2.1.3. KITCHEN

2.1.3.1. Is the center room, where family gathers

2.1.3.2. Is the HEART of the American home because of the preparation of the evening meal

2.1.3.2.1. Repetition of a ritual for replenishment

2.1.3.3. Making dinner is ON CODE for home in America

2.1.3.3.1. Offering family rituals and REUNION

2.1.3.4. In Japan, dinner is eaten separately = no circle (no word for intimacy)

2.1.3.4.1. No shoes

2.1.3.4.2. Multifunctional rooms

2.1.4. DINNER = CIRCLE

2.1.4.1. Family style

2.1.4.2. Circle of the day

2.1.4.2.1. The circle is the important part of the dinner

2.1.4.2.2. Pizza is the perfect ON CODE food = circular and made to share

3. Chapter 6

3.1. WORKING FOR A LIVING: The Codes for Work and Money

3.1.1. What Do You Do?

3.1.1.1. WORK = WHO YOU ARE

3.1.1.2. MONEY = PROOF

4. Chapter 7

4.1. LEARNING TO LIVE WITH IT: The Codes for Quality and Perfection

4.1.1. QUALITY = IT WORKS

4.1.2. PERFECTION = DEATH

4.1.3. No expection for perfection but problems MUST be solved quickly and with minimal disruption

4.1.3.1. Americans more responsive to GOOD service than perfection

4.1.4. Crisis is a great opportunity to create LOYALTY

5. Chapter 8

5.1. MORE IS MORE: The Codes for Food and Alcohol

5.1.1. We eat as though we were still poor

5.1.1.1. Food is SAFE SEX

5.1.1.2. Eating is an act that requires efficiency

5.1.2. FOOD = FUEL

5.1.3. France = PLEASURE

5.1.4. Japan = PERFECTION

5.1.5. ALCOHOL = GUN (shot)

6. Chapter 9

6.1. JUST PUT THAT ALIBI ON MY GOLD CARD: The codes for Shopping and Luxury

6.1.1. Alibis give rational reasons for doing the things we do

6.1.1.1. Casual Sex vs. Reputation

6.1.1.1.1. Fear of STDs (cortex)

6.1.1.1.2. Fear of VIOLENCE (reptilian)

6.1.1.2. Getting Fat vs. Love of Food

6.1.1.2.1. Schedule does not allow healthful living (cortex)

6.1.1.2.2. Checking out (reptilian)

6.1.2. ALIBIS makes us feel better about what we do because it feels LOGICAL and socially ACCEPTABLE

6.1.2.1. Marketing = Address the ALIBIS while addressing the CODE

6.1.2.2. Always consider CODE and ALIBIS!

6.1.3. SHOPPING = RECONNECTING WITH LIFE

6.1.4. France = SCHOOL OF THE CULTURE

6.1.5. LUXURY = MILITARY STRIPES

6.1.5.1. Functional = cars, diamond rings, kitchens, vacations

6.1.5.2. No knighthood, so money shows your RANK in the world

6.1.5.3. Military Stripes are a form or PROOF (notion of levels)

6.1.6. Italy = ART

6.1.6.1. France = DO NOTHING

7. Chapter 10

7.1. WHO DO THESE UPSTARTS THINK THEY ARE? The codes for America in Other Cultures

7.1.1. France = SPACE TRAVELERS

7.1.2. Germany = JOHN WAYNE

7.1.3. UK = UNASHAMEDLY ABUNDANT

7.1.4. France on France = IDEA

7.1.5. UK on UK = CLASS

7.1.6. Germany on Germany = ORDER

8. Chapter 11

8.1. PARTING OF THE RED SEA OPTIONAL: The codes for the American Presidency

8.1.1. US President = MOSES

8.1.2. Canada = TO KEEP

8.1.3. France = CHALLENGE THE IDEAS

9. Chapter 12

9.1. NEVER GROWING UP, NEVER GIVING UP: The code for America

9.1.1. America on America = DREAM

10. Introduction

10.1. LEARNING AND EMOTION

10.1.1. "Without the latter, the former is impossible"

10.1.2. The stronger the emotion, the more clearly an experience is learned

10.1.3. IMPRINT = experience + accompanying emotion

10.1.3.1. Shapes our thought processes and future actions

10.1.3.2. Combination of imprints define us

10.1.4. Example

10.1.4.1. Le Soleil (Louis XIV = the Sun) vs. La Lune

10.1.4.2. Die Sonne vs Der Mund

11. Chapter 1

11.1. THE BIRTH OF A NOTION

11.1.1. 1. Principle One = You Can't Believe What People Say

11.1.1.1. Answers to DIRECT questions are given with their CORTEXES (intelligence), not the part of the brain that is responsible for EMOTION or INSTINCT

11.1.1.2. Access to the REPTILIAN brain occurs when we are relaxed, almost in a sleepy state

11.1.2. 2. Principle Two = EMOTION is the energy required to learn ANYTHING

11.1.3. 3. Principle Three = The STRUCTURE, not the content is the message

11.1.3.1. The BIOLOGICAL Structure

11.1.3.1.1. DNA

11.1.3.2. The CULTURE

11.1.3.2.1. Language, history

11.1.3.3. The INDIVIDUAL

11.1.3.3.1. Unique relationships

11.1.4. 4. Principle Four = There is a WINDOW in TIME for IMPRINTING and the MEANING of the imprint varies from one CULTURE to another

11.1.4.1. Most Imprints Most Essential to Our Lives = 7 Years Old

11.1.4.1.1. EMOTION is a central force for children under 7

11.1.4.1.2. After that, they are guided by LOGIC

11.1.4.2. Never get a second chance to have a FIRST experience

11.1.5. 5. Principle Five = To access the meaning of an imprint in any culture, you must learn the CODE for that imprint

11.1.5.1. Cheese

11.1.5.1.1. Alive (France) = raw, room temperature

11.1.5.1.2. Dead (USA) = pasteurized, refrigerator

11.1.5.2. Food Safety (USA) vs. Flavor (France)

11.1.5.3. Cars

11.1.5.3.1. Identity (USA)

11.1.5.3.2. Engineering (German)

12. Chapter 2:

12.1. THE GROWING PAINS OF AN ADOLESCENT CULTURE: The Codes for Love, Seduction, and Sex

12.1.1. Americans never had to kill their king to become adults

12.1.1.1. Freedom vs. Prohibition = US

12.1.1.2. Freedom vs. Aristocracy = France

12.1.2. Rebellious period never ended

12.1.3. Welcomed immigrants

12.1.3.1. Immigration is a huge act of rebellion against own country

12.1.3.2. Keeping culture adolescent

12.1.4. Signs of Adolescence

12.1.4.1. Nike, Coke, fast food, blue jeans, violent movies

12.1.4.2. No classical composer vs. rock, hip hop, R&B

12.1.4.3. Wacko Culture

12.1.4.3.1. Mike Tyson, MJ, Tom Cruise, Venus Williams, Bill Clinton

12.1.5. Adolescent Culture

12.1.5.1. Intensive focus on the NOW

12.1.5.2. Dramatic mood swings

12.1.5.3. Constant need for exploration and challenge for authority

12.1.5.4. Fascination with extremes

12.1.5.5. Openbess to change and reinvention

12.1.5.6. Mistakes born second chances

12.1.5.7. Preoccupied with love, seduction, sex

12.1.6. LOVE = FALSE EXPECTATIONS

13. Chapter 3

13.1. LIVING ON THE AXIS: The codes for Beauty and Fat

13.1.1. What's Love Got to Do With It?

13.1.1.1. Beauty vs. Provocativeness

13.1.1.2. BEAUTY = MEN'S SALVATION

13.1.1.3. Fat vs. Connection/Purpose

13.1.1.4. FAT = CHECKING OUT