IT, Business and Society

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IT, Business and Society により Mind Map: IT, Business and Society

1. Infrastructure

1.1. Equipment

1.1.1. Computer=Input+Output+Freedback

1.1.2. Software

1.1.2.1. Operating System

1.1.2.1.1. Microsoft Windows

1.1.2.1.2. Apple Mac

1.1.2.1.3. Linux

1.1.3. Hradware

1.1.3.1. Blade Server

1.1.3.1.1. Unit =U

1.1.3.1.2. Cost=US$3000

1.1.3.1.3. Speed test

1.1.3.1.4. Medium=Satellatie

2. EC&EB

2.1. Electronic Commerce

2.1.1. Types of E-Commerce

2.1.1.1. C2C

2.1.1.2. B2C

2.1.1.3. B2B

2.1.1.4. G2B

2.1.1.5. G2C

2.1.2. Information

2.1.3. Agility

2.2. Electronic Business

2.2.1. Gloden rules

2.2.1.1. Customers determine everything

2.2.2. Time is present time, distance is zero

2.2.3. Cash is king

2.2.4. Gamification

2.2.5. Cutting Edge

2.3. The effect of the internet on Business Models

2.3.1. Facilitates Dynamic Pricing

2.3.2. Facilitates Banner Ads

2.3.3. Makes 'Disintermediation' possible

2.4. Content Provider

2.4.1. Provides digital content

2.4.2. Advertising can also provide revenue

2.5. Portal

2.5.1. Initial point of entry to web

2.5.2. Specialized content and services