1. Diiego Fagundes
1.1. Alchemy <=> Cybernetics
2. Antroposcosmic
3. Related Speaker Concepts
3.1. Polycentric Republics
3.1.1. "Multiple CENTERS"
3.1.1.1. Concentric Circles
3.1.2. Shann Turnbull
3.1.2.1. Self Regulation
3.1.2.1.1. With Human Intervention
3.1.2.2. Granular Feedback Loops
3.1.2.2.1. chaTags
3.1.2.3. Wicked Problems
3.1.2.3.1. Tragedy of the Commons
3.2. un.glossary.chat
3.3. Robert Johannson
3.3.1. Theory of Change
3.3.1.1. Causes
3.3.1.1.1. Aristotle
3.3.1.1.2. Newton
3.3.1.2. Process Dualism
3.3.2. Cybernetic Control Systems
3.4. Ricardo Barrera
3.4.1. Inter-relationships
3.4.2. Collective Brain
3.5. Sukanta Majumdar
3.5.1. Rational Behavior
3.5.2. Systems
3.6. Jose Cabral Filho
3.6.1. Pask: "Excessive & Limit of Togetherness as a major HAZARD"
3.6.1.1. TOO much Togetherness
3.6.1.2. Network as CLICHE
3.6.1.2.1. Replace with MESH / Lace for better view of the true "inter-connectedness".
3.6.2. Network to Lacework
3.7. Map vs Territory
3.7.1. Foramlism vs informal
3.7.1.1. Macrocosym & MIcrocoym
3.8. Rober Martin
3.8.1. The map of the map is the system
3.8.1.1. Objective Territory vs subjective mapping of it
3.9. Axne Gillespie
3.10. Zane Gillespie
3.10.1. Anthropo-cosmic
3.11. L
3.12. Larry Richards
3.12.1. Worldwide Moonshot Multi-Billion dollar proejct
3.13. Bill Seaman Insight Engine
3.14. Paul Pangaro Macie meetings
3.15. Control of Data
3.16. Richad Berry - Police Officer
4. Focus
4.1. Do NOT attempt to CONTROL the conversatoin
4.2. Conversations are a microcosm of entire organizations
4.3. "Conversation Process" as a KEY part of ANY Framework
4.4. Communication "Visualization"
4.5. Apply "Process Dualism" to Conversations
4.5.1. Initiate OUTCOMES (physical reality)
4.6. "Process Enhance to get Buber Dialog Effect"
4.7. Allow "air gaps" in conversaton
4.7.1. Don't fear "DEAD Air"
4.7.1.1. Biggest Social Media/Broadcast fear
4.7.1.2. Asynchronis Gaps
4.8. Tensegrity
5. I, Thou
5.1. +
5.1.1. Open Reality
5.1.1.1. Common Vocabulary
5.1.1.1.1. NEW Vocabulary
5.1.1.2. Real Transparency = Explainable AI
5.1.1.3. Structured Feeback
5.1.1.3.1. Human above Algorithm
5.1.1.4. Content Density
5.1.1.5. Inter-related Content
5.1.1.6. Conversational FLOW (not "flow")
5.1.1.7. Sharing & Inquisitive
5.1.1.8. Spontaneous
6. I, it
6.1. -
6.1.1. Social Media
6.1.1.1. Conversational Volume
6.1.2. Selfish & Self Conscious
6.1.3. Scripted & Shallow
6.1.4. Algorithm above Human
6.1.4.1. "Awkward Human Intervention"