Design Thinking
Cristina Rodriguesにより
1. Themes
1.1. Empathy
1.2. Questioning
1.3. Prototyping
1.4. Ambiguity
2. Roles for Innovation
2.1. Concept
2.1.1. Empathise with user needs
2.1.2. Prototype Solutions
2.1.3. Drive Changes
2.2. Idea
2.2.1. Long View
2.2.2. What might be
2.3. Socialize
2.3.1. Shared Space
2.3.2. Work Together
2.4. Delivery
2.4.1. Tangibility
2.4.2. Making Real
3. Concepting
3.1. Name
3.2. Description
3.3. What makes it valuable
3.4. Simple Visualization
4. Design Mindset
4.1. Solving problems for hard complex non linear problems
4.2. Based-solutions problems
4.3. Mindset Approach
4.3.1. 06 Characteristics
4.3.1.1. What If
4.3.1.1.1. Big Ideas
4.3.1.1.2. Unusual Perspectives
4.3.1.2. Optimism
4.3.1.2.1. Good Atitude
4.3.1.3. Human Empathy
4.3.1.3.1. People who will use the product
4.3.1.3.2. Bias
4.3.1.4. Experimentation
4.3.1.4.1. Fail Fast
4.3.1.4.2. Iterate Often
4.3.1.5. Collaboration
4.3.1.5.1. Engaging
4.3.1.6. Experienced Focused
4.3.1.6.1. Full Journey Experience
4.3.2. Take Action
4.3.2.1. Define Opportunity
4.3.2.2. Supporting Improvement