Augmented Reality Research
Tyler Wallにより

1. GPS Based
2. Marker Based
2.1. Education
2.1.1. What is required for development
2.1.1.1. knowledge base
2.1.1.2. Hardware & Software
2.2. Delivery
2.2.1. Delivery devices
2.2.1.1. Apple Devices
2.2.1.2. Computer with webcam
2.2.1.3. Android device
2.2.1.4. Glasses
2.2.2. Delivery Methods
2.2.2.1. Web based
2.2.2.2. App based
2.2.2.3. Interaction or showcase
2.2.2.4. compatability