HTML5
Hyeongjin Kimにより
1. Multimedia
1.1. Audio + Video
2. Connectivity
2.1. WebWorkers
2.2. WebSocket
2.3. Notifications
2.4. WebRTC
3. OfflineStorage
3.1. WebStorage
3.2. IndexedDB
3.3. ApplicationCache
4. DeviceAccess
4.1. Native Drag& Drop
4.2. FileSystemAPI
4.3. Geolocation
4.4. DeviceOrientation
4.5. SpeechInput
4.6. Media Capture and Streams
4.7. Vibration
4.8. AmbientLight
4.9. Proximity
4.10. BatteryStatus
5. Graphics
5.1. Canvas 3D(WebGL)
5.2. Canvas 2D
5.3. Inline SVG