Zarya-1: Landing
by 160rpm .
1. Move On (take sample)
2. Path 1: Go around crater
3. Path 2: To the right (steep descent)
4. Path 3: To the left - climb down
5. Geo Lab with "brain"
6. Sarge falls down rocks
7. Large room with hatches (Rest 12hrs)
8. Follow cables right
9. Follow tunnel with light
10. Enter hatch
11. Cavern with black stuff
12. Shrine with pillars
13. Savvy electrifies pillar
14. Get out of there
15. Evac now!
16. Evacuate
17. Look for way around
18. Blow barrier
19. Go to Lander
20. Lander takes off
21. Chase shoots Bones
22. PARTIAL SUCCESS
23. Bury him
24. Leave him
25. Sleds down slope to bottom of crater
26. FAILURE
27. Find artificial crater passage
28. Study sample (+bring sample)
29. Enter passage
30. Go to building: Zarya Odeen
31. Padlocked gate
32. Enter hatch to airlock
33. Backtrack to entrance?
34. Rail tunnel
35. Go left - Reactor
36. Go right - Med Bay
37. Rest 12hrs
38. Headshot scientist (Anton G.) Signal source - Last reboot 1991
39. Reboot reactor
40. Power control station
41. Sickbeds
42. Labs
43. Move on
44. Turn back
45. Dead end
46. Dead end #2
47. Walls move
48. Ice lake
49. Options?
50. What do you see?
51. Badly human?
52. Alien kneeling
53. Don't jump
54. What could it want?
55. Give sample
56. Covered corridor
57. Yellow door
58. Blow door
59. Savvy opens door
60. Enter metal corridor with welded door and Maintenance sign: 1991
61. Chase opens rusted door
62. Hangar with Buran
63. Elevator hatch to stairwell (rest 12hrs)
64. Food storage with blood trail
65. Follow blood trail
66. Look around
67. Cryo-coffin room
68. Power control station - lights on
69. Go down shaft from coffin room
70. Go back to food storage
71. Medical exam room
72. Go to worker quarters
73. Go to admission room
74. Try to go back?
75. Lights only
76. Blow submarine door
77. Kitchen
78. Ramps down to mess hall
79. Open Lounge area door
80. Open welded door
81. Bones on private channel
82. Enter Lounge (rest 12hrs)
83. Enter Admin. room (Gassed Control Center)
84. Chase shoots Sarge
85. What could it be?
86. Move it!
87. Get out of there!
88. What if its friendly?
89. Buggy ride
90. Contact museum (disassemble drives)
91. Put drives in storage compartment
92. What would have triggered it?
93. Liftoff