Huang_GDDMindmap

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Huang_GDDMindmap af Mind Map: Huang_GDDMindmap

1. Brainstorm

1.1. Actions

1.1.1. Jump

1.1.2. Fly

1.1.3. Glide

1.1.4. Escape

1.1.5. Chase

1.1.6. Dig

1.2. Climate

1.2.1. Storm

1.2.2. Earthquake

1.3. Characters

1.3.1. Mole

1.3.2. Scorpion

1.3.3. Yeti

1.3.4. Earth Dragon

1.3.5. Lizard

1.3.6. Firebird

1.3.7. Yak

1.3.8. Python

1.3.9. Miner

1.3.10. Robber

1.4. Scene

1.4.1. Cave

1.4.2. Valley

1.4.3. Tunnel

1.4.4. Rainforest

1.4.5. Sea Floor

1.5. Props

1.5.1. Statues

1.5.2. Fossil

1.5.3. Metal

1.5.4. Diamond

1.5.5. Mining Boat

1.5.6. Drill

1.5.7. Balloon

2. General Direction

2.1. Puzzle, Agile, Escape, Underground.

3. Brief Summary

3.1. I designed a Puzzle Adventure Game. In my game, the player would control a mole to escape from a mysterious cave.

4. Game Name

4.1. Escape From The Mysterious Cave

5. Organize the Brainstorming into Related Ideas

5.1. (1) The mole eludes scorpions and monitor lizards, collects statues, and escapes from the mysterious cave.

5.2. (2) The skier is chased by yaks, falls into ice caves, eludes Yeti and climbs out of glaciers.

5.3. (3) Miners drive a mining ship to collect diamonds, avoid robbers, and reach the lifting platform.

6. Background Story

6.1. A mole named Roger lives in the jungle. He likes to collect all kinds of beautiful stones. One day, Roger was walking in the jungle when an earthquake struck. He fell into a crack in the ground and lost consciousness. When Roger woke up, he found himself lying in a deep cave. As the wall of the cave was hard and steep, Roger could not climb out of it. He had to explore a new way out in the cave. Meanwhile, he found scorpions and monitor lizards in the cave, which were dangerous creatures. In order to get out of the cave safely, Roger had to avoid being caught by these creatures. In the process of looking for the exit, Roger also found some exquisite stone statues. Roger wanted to collect as many statues as he could and take them home for decoration. Looking for statues, of course, meant Roger had to take more risks. For Roger, leaving the cave with all the statues would be the perfect ending.

7. Core Idea

7.1. Puzzle Adventure Game