TRUONG QUOC MINH 10A3 Reflection

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TRUONG QUOC MINH 10A3 Reflection af Mind Map: TRUONG QUOC MINH 10A3 Reflection

1. EVALUATING THE OUTCOME

1.1. Improvement

1.1.1. Offering digital certificates or virtual rewards to successful participants

1.1.1.1. Impact

1.1.1.1.1. Users can strengthen their connection to their cultural heritage and turn learning into an enjoyable experience.=)People Learn More About Curtural

1.2. Weakness

1.2.1. Not enough interactivity and a greater focus on knowledge because kids are more drawn to engaging online content.

1.2.1.1. Example

1.2.1.1.1. Our website lacks interactivity and is more information-focused as young audiences are drawn to interactive digital experiences

1.3. Strength

1.3.1. Our page have got the feedback link attached to our website and various of platform got the link attached to it .

1.3.1.1. Example

1.3.1.1.1. The link attached to the website, we post the links to various platforms to reach more people and respond to how they experienced our website.

1.4. Feedbacks Statistics

1.4.1. 72% of the visitors believed that our information has raised awareness of traditional performance art, and 27.8% believe our website is somewhat impactful

2. TEAMWORK

2.1. Strength

2.1.1. Share the workload, as each person will be responsible for a specific task.

2.1.1.1. Example

2.1.1.1.1. The leader assigned each member different parts like finding different cultural perspectives, various causes and consequences

2.2. Weakness

2.2.1. Working as a team sometimes conflicts as we have different ideas

2.2.1.1. Example

2.2.1.1.1. There was one time when we had conflicts in deciding the outcome type so get started later than others

3. OWN WORK

3.1. Strength

3.1.1. Using the creativity and design knowledge , also creative use of layout, colour schemes, and typography .

3.1.1.1. Example

3.1.1.1.1. Creativity in design can make the website stand out. Creative use of layout, colour schemes, and typography can create a unique-looking platform .

3.2. Weakness

3.2.1. My biggest weakness in this project is my tendency to hyperfocus on a task and pay attention to the consistency of the project as a whole

3.2.1.1. Example

3.2.1.1.1. I spent almost three lessons writing a conclusion without considering that new information had been added to the outcome.

3.3. Improvement

3.3.1. Allocate five minutes to get up to date with the progress of the outcome and make sure to adjust my work accordingly.

4. LEARNING

4.1. Skills

4.1.1. Elevated my cultural understanding

4.1.2. Technical Skill in web developement design

4.1.3. Communication skills

4.1.3.1. Example

4.1.3.1.1. I have been able to convey ideas to the teacher and interview people for their perspectives.

4.2. Perspective

4.2.1. Through the information-finding process, I have learned a lot from different perspectives and learned how people view the issue .

4.2.1.1. Impact

4.2.1.1.1. This has deepened my cultural understanding beyond surface appreciation.=)Improving cultural understand .

4.3. Research

4.3.1. The root causes of the issue from Nhan Dan and Hanoimoi is the lack of material is the main problem in Vietnam

4.3.1.1. Impact

4.3.1.1.1. young artists want to learn about these performances but face difficulties =)Youngster can't fullfill their passion

4.3.2. Traditional performance arts need more young talents

4.3.2.1. Reason

4.3.2.1.1. Poor managerial experience in theatres and the inability to have effective resolutions to affect young people .