Snatch Theft (Group 8)

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Snatch Theft (Group 8) af Mind Map: Snatch Theft (Group 8)

1. Afiq

1.1. setting

1.1.1. roadside

1.1.2. dark alley

1.1.3. void deck

1.1.4. bus stop

1.1.5. in front of ATM

1.2. foreshadowing complication

1.2.1. showing off jewelery

1.2.2. counting wads of fifty dollar notes

1.2.3. swaying hand bag around while talking on a phone

1.3. complication

1.3.1. two men in a motorcycle snatched the lady's hand bag

1.3.2. a man on a bike snatched the lady's jewelery

1.3.3. sprang into action and excellerated towards the victim

1.4. resolution

1.4.1. passerby's chased the thief and called the police

1.4.2. the victim chased the thief

1.4.3. the robber fell on the ground as he was running

1.4.4. cried out for help

1.5. coda

1.5.1. this is a perfect example of what might happen to anyone so we should never walk anywhere alone

2. Miza

2.1. Settings

2.2. Roadside

2.3. Oblivious to prying eyes

2.4. Tempted the snatch thief into action

2.5. Her false sense of security was instantaneously shattered

2.6. Complication

2.7. Sprang into action and accelerated towards the victim

2.8. With the flash of an outstretched arm, he swiftly grabbed the prize

2.9. Feigning ignorance and asking for help

2.10. Resolution

2.11. A passer-by called for the police

2.12. The police officers arrived at the scene within minutes

2.13. Snatch theft was being caught and prisoned for 1 month

2.14. The jewelleries were returned

2.15. Coda

2.16. Do not flaunt jewelleries in public

2.17. Do not count wads of money in front of people

3. Kar Wen

3.1. Complication

3.1.1. Sprang into action and accelerated towards the victim

3.1.2. With the flash of the outstretched arm , he swiftly grabbed the prize

3.1.3. Her false sense of of security was instantaneously shattered

3.1.4. The deceptive would-be-robber

3.1.5. Feigning ignorance and asking for help

3.2. Resolution

3.2.1. Heard the sound of help , follow the sound, saw a women sitting on the floor'

3.2.2. Called the police

3.2.3. Police came within minutes

3.2.4. Asking for witnesses

3.3. Coda

3.3.1. Don't wear expensive jewellery

3.3.2. Don't count wads of money in the plubic

4. Syukran

4.1. Setting

4.1.1. Void Deck

4.1.1.1. Deserted, dark alley

4.1.1.1.1. Quiet street

4.2. Foreshadowing Complication

4.2.1. Flaunting her shiny jewelleries to her friends

4.2.2. Eyeing the wads of fifty dollar notes

4.2.3. An insidious, shadowy figure peers out from behind a pillar

4.2.4. A woman walking in a quiet street with an expensive purse

4.3. Complication

4.3.1. Sprang into action and accelerated towards the victim

4.3.2. A man on a motorcycle snatched a woman's purse

4.3.3. With the flash of an outstretched arm, he swiftly grabbed the prize

4.4. Resolution

4.4.1. Witnesses and victim chased after the theft

4.4.2. Called the police

4.4.3. Wailing desperately for help

4.5. Coda

4.5.1. Do not flaunt your jewellery in public

4.5.2. Do not wear a lot of jewellery in public

4.5.3. Do not count your money in public