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Chapter2: Multimedia Hardware and Software
Andre
CheeHwee Siew
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Chapter2: Multimedia Hardware and Software
af
CheeHwee Siew
1. The intangible assets in multimedia : 1:Creativity 2:Organization 3:Communication
2. Hardware: 1:Windows & Macintosh 2:Connections 3:Memory and storage devices 4:Input devices 5:Output devices
3. Software: 1:Text editing and word processing tools 2:OCR software 3:Painting tools 4:Drawing tools 5:Painting and drawing software 6:3-D modeling tools 7:Image editing tools 8:Sound editing tools 9:Animation, video, and digital movie tools
4. Types of authoring tools : 1:Card- and page-based authoring tools 2:Icon- and object-based authoring tools 3:Time-based authoring tools
5. Two Phases of testing: 1:Alpha Testing 2:Beta Testing
6. Four basic stages in a multimedia project: (1)Planning and costing (2)Designing and Producing (3)Testing (4)Delivering
7. Multimedia Skills Main roles in the team: 1:Project Manager 2:Multimedia Designer 3:Interface Designer 4:Writer 5:Audio/Video Specialist 6:Multimedia Programmer
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