Pattern
da Michael Schnell

1. Behavioural
1.1. Command
1.2. Memento
1.3. Visitor
1.4. Strategy
1.4.1. Algorithm
2. Creational
2.1. Builder
2.2. Dependency Injection
2.3. Lazy initialization
2.4. Singleton
3. Structural
3.1. Adapter
3.1.1. "Wrapper"